Klonoa 2: Lunatea's Veil: Difference between revisions
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*Broken in 0.9.8 due to it crashing in the Volk City part which works in r3878 just fine., 60/60FPS | *Broken in 0.9.8 due to it crashing in the Volk City part which works in r3878 just fine., 60/60FPS | ||
|Tester=? | |Tester=? | ||
}} | |||
{{TestingEntry | |||
|Status=playable | |||
|Region=NTSC | |||
|OS=Windows 8.1 | |||
|CPU=AMD Phenom II X3 720 (3.2GHZ) (Unlocked 4th core) | |||
|GPU=Nvidia Geforce GTX 460 | |||
|Revision=1.3.0 20140731161737 | |||
|Graphics=GSDX 0.1.16 20140731161737 | |||
|Sound=SPU2-X 2.0.0 20140731161737 | |||
* Lilypad 0.11.0 20140731161737 | |||
|Comments=BIOS: USA v02.20, | |||
*Set Audio latency on SPU2-X to around 3MS | |||
*Some fire effects do not appear with or without game fixes | |||
*Water and other effects Graphically bugged with Automatic game fixes. | |||
|Tester=Daemyn | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueName=Objects Needed Not in Place | |IssueName=Objects Needed Not in Place | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=Some objects needed for progression don't appear where they should. | |Description=Some objects needed for progression don't appear where they should. | ||
|Workaround=Needs '''EE Clamp Mode''' set to "Full". | |Workaround=Needs '''EE Clamp Mode''' set to "Full". | ||
Line 118: | Line 134: | ||
|Description=Missing floors or bad colors. Side effect from the patches. | |Description=Missing floors or bad colors. Side effect from the patches. | ||
|Workaround=No know solution since it needs the patch. | |Workaround=No know solution since it needs the patch. | ||
}} | |||
{{Issue | |||
|IssueName=Some Reflections Bugged | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Reflections on cannons the wind ring and other objects are bugged | |||
|Workaround=Set VU1 clamping mode to Extra or Extra+Preserve Sign. | |||
}} | }} | ||
Revision as of 08:43, 31 August 2014
Klonoa 2: Lunatea's Veil | |||||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono" in Japan.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.7 r3878 | GSDX r3673 |
|
BIOS: USA v02.00,
|
? |
NTSC | Windows 8.1 |
|
1.3.0 20140731161737 | GSDX 0.1.16 20140731161737 | SPU2-X 2.0.0 20140731161737
|
BIOS: USA v02.20,
|
Daemyn |
Known Issues
Objects Needed Not in Place
- Status: Active
- Type: Minor
- Description: Some objects needed for progression don't appear where they should.
- Workaround: Needs EE Clamp Mode set to "Full".
Volk City Hang
- Status: Active
- Type: Severe
- Description: When moving to one of the parts in the Volk City vision you get just a black screen with sound.
- Workaround: Currently needs these patches
2F56CBC9.pnach comment=patches by nachbrenner //Skip sceIpuSync patch=0,EE,00305b90,word,03e00008 7EBEEBBD.pnach gametitle= Klonoa 2 - Lunatea's Veil [SCES 50354] (E) [7EBEEBBD] comment=Patch By CKemu //Skips IUP blitz patch=0,EE,003078F4,word,00000000 1645DE53.pnach comment=Patch by Shadow Lady //For hang in Volk City //Skip sceIpuSync patch=0,EE,003047D0,word,03e00008
Bad Graphics
- Status: Active
- Type: Minor
- Description: Missing floors or bad colors. Side effect from the patches.
- Workaround: No know solution since it needs the patch.
Some Reflections Bugged
- Status: Active
- Type: Minor
- Description: Reflections on cannons the wind ring and other objects are bugged
- Workaround: Set VU1 clamping mode to Extra or Extra+Preserve Sign.
Missing Graphics fire effects.
- Status: Active
- Type: Minor
- Description: Fire effects do not display in Volk Inferno and Joilant.
- Workaround: No known fix yet.