R-Type Final: Difference between revisions

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|Graphics=GSdx 0.1.16 (stable)
|Graphics=GSdx 0.1.16 (stable)
|Sound=SPU2-X 1.4.0
|Sound=SPU2-X 1.4.0
|Comments=As of August 28, 2011, this game is not listed on the official compatibility list (PAL version)., Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes.
|Comments=Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes.
|Tester=?
|Tester=?
}}
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[[Category:Not on Compatibility List]]

Revision as of 08:55, 14 August 2014

R-Type Final

R-Type Final
Region NTSC-U:
Serial numbers: SLUS 20780
Release date: February 2, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 26, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS 25247
Release date: July 17, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Genre: Shoot 'em up
Wikipedia: Link
Game review links: IGN
Game review score: 8.1/10
Game description: R-Type Final is a horizontally-scrolling shooter video game by Irem for the PlayStation 2 video game console originally planned as the last game in the series; however, R-Type Command was released for the PlayStation Portable in 2007.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Core2 Quad @2.4GHz
  • ATI Radeon HD 3650
0.9.8 (stable) GSdx 0.1.16 (stable) SPU2-X 1.4.0 Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. ?