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==Known Issues:== | ==Known Issues:== | ||
{{Issue | |||
It hangs on the first cutscene and later on too. | |IssueName=Hangs | ||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=It hangs on the first cutscene and later on too. | |||
|Workaround=Set '''EE Clamp Mode''' to "Extra + Preserve Sign". | |||
}} | |||
{{Issue | |||
Camera gets stuck behind some wall in some places. | |IssueName=Camera Gets Stuck | ||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Camera gets stuck behind some wall in some places. | |||
|Workaround=Never lower the '''VU Clamp Mode''' from 'Normal' | |||
}} | |||
{{Issue | |||
|IssueName=Lighting effects misaligned | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Lighting effects misaligned | |||
|Workaround=Enable Half-pixel Offset Hack in GSdx options or use Software mode | |||
}} |
Revision as of 08:46, 4 August 2014
Developer(s): Team Ico
Genre: Adventure
Wikipedia: Link
Game description: Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA 2.0 |
Comments:
- Has some known issues as described bellow but completely playable from start to finish.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core 2 Duo T8100 2.1GHz |
GPU: | Intel HD 3000 |
Known Issues:
Hangs
- Type: Not an issue
- Description: It hangs on the first cutscene and later on too.
- Workaround: Set EE Clamp Mode to "Extra + Preserve Sign".
Camera Gets Stuck
- Type: Not an issue
- Description: Camera gets stuck behind some wall in some places.
- Workaround: Never lower the VU Clamp Mode from 'Normal'
Lighting effects misaligned
- Status: Active
- Type: Minor
- Description: Lighting effects misaligned
- Workaround: Enable Half-pixel Offset Hack in GSdx options or use Software mode