Breath of Fire: Dragon Quarter: Difference between revisions
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode Box | |Description=Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode. Box | ||
Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option | Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option instead of check option | ||
|Workaround=Use software more | |||
}} | }} |
Revision as of 08:19, 3 August 2014
Breath of Fire: Dragon Quarter | |||||||||||||||||||||||||||||
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Developer(s): Capcom
Genre: RPG
Test configuration on Windows:
PCSX2 version: | r1888 |
Graphics by GSDX: | r2693 |
Sound by SPU2-X: | r2693 1.4.0 |
Pad plugin is Lilypad: | r1853 |
DVD plugin is Linuz ISO CDVD: | 0.9.0 |
Comments: The game requires a video card that is better than NVIDIA 9600GT. It can be run at full speed without speedhacks.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | ? |
GPU: | 8800GT |
Known Issues
Texture filtering causes some bugs on text and on the minimap
- Status: Active
- Type: Minor
- Description: Some alleviated by the GSdx TC offset hack (0500-0500). Some minor bugs on the D-meter too, looks properly only in SW mode. Box
Text in HP bar is unreadable unless you turn off Texture Filtering or use the Box option instead of check option
- Workaround: Use software more