Metal Gear Solid 2: Sons of Liberty: Difference between revisions
Jump to navigation
Jump to search
Painface87 (talk | contribs) No edit summary |
(added picture added links removed stub) |
||
Line 2: | Line 2: | ||
{{infobox game | {{infobox game | ||
|image = | |image = Metalgear2boxart.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = [[Konami]] | ||
|genre = | |genre = Action | ||
|wikipedia = | |wikipedia = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Link] | ||
|gameinfo = | |gameinfo = Solid Snake, everyone's favorite mullet-sporting supersoldier, is back, along with many other familiar faces and voices. While its predecessor was lauded for telling a complex story, this sequel has even more fascinating twists and turns. | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 23:49, 9 April 2014
Developer(s): Konami
Genre: Action
Wikipedia: Link
Game description: Solid Snake, everyone's favorite mullet-sporting supersoldier, is back, along with many other familiar faces and voices. While its predecessor was lauded for telling a complex story, this sequel has even more fascinating twists and turns.
Test configuration on Windows:
PCSX2 version: | 0.9.8 RC r4563 |
Graphics by GSDX: | r4459 |
Sound by SPU2-X: | 1.4.0 |
Pad plugin is LilyPad: | 0.10.0 |
BIOS version: | USA v2.00 |
Comments:
- 1/29/12: Overall, the game runs properly, graphical/sound glitches are at a minimum. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core i7 920 @ 3.4 Ghz
1/29/12: Intel Core i7 2600 @ 3.4 Ghz |
GPU: | GeForce GTX 285
1/29/12: AMD Radeon HD 6770 1GB |
Comments: Running near full speed. Requires a powerful PC.
Known Issues:
Camera Pictures Mission
Taking usually right pictures in the tanker part fails.
Solution: Use superVU0 as VU Recompiler- Fixed with microVU0 too since r4657
Dragging corpses Fall Sometimes
The enemy bodies sometimes fall before you release them.
Solution: Use superVU0 as VU Recompiler- Fixed with microVU0 too since r4657
Twitching on Gun Aiming
Sometimes aiming guns just make the arm twitch.
Solution: Use superVU0 as VU Recompiler- Fixed with microVU0 too since r4657