Difference between revisions of "Grand Theft Auto: Liberty City Stories"
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{{infobox game | {{infobox game | ||
− | |image = | + | |image = |
− | |caption = | + | |caption = |
|developer = [[Rockstar Games|Rockstar Leeds]], [[Rockstar Games|Rockstar North]] | |developer = [[Rockstar Games|Rockstar Leeds]], [[Rockstar Games|Rockstar North]] | ||
|genre = Action, Shooter, Sandbox | |genre = Action, Shooter, Sandbox | ||
|wikipedia = http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories | |wikipedia = http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories | ||
− | |gameinfo = | + | |gameinfo = |
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
− | |serialsNTSCU = | + | |serialsNTSCU = SLUS-21423 |
− | |CRCsNTSCU = | + | |CRCsNTSCU = 7EA439F5 |
− | |releasedateNTSCU = | + | |releasedateNTSCU = June 06, 2006 |
− | |statusNTSCU = | + | |statusNTSCU = 2 |
− | |linuxstatusNTSCU = | + | |linuxstatusNTSCU = |
− | |macstatusNTSCU = | + | |macstatusNTSCU = |
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
Line 21: | Line 21: | ||
|CRCsPAL = D693D4CF | |CRCsPAL = D693D4CF | ||
|releasedatePAL = June 22, 2006 | |releasedatePAL = June 22, 2006 | ||
− | |statusPAL = | + | |statusPAL = 2 |
− | |linuxstatusPAL = | + | |linuxstatusPAL = |
− | |macstatusPAL = | + | |macstatusPAL = |
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
− | |serialsNTSCJ = | + | |serialsNTSCJ = SLPM-66851 |
− | |CRCsNTSCJ = | + | |CRCsNTSCJ = |
− | |releasedateNTSCJ = | + | |releasedateNTSCJ = September 06, 2007 |
− | |statusNTSCJ = | + | |statusNTSCJ = |
− | |linuxstatusNTSCJ = | + | |linuxstatusNTSCJ = |
− | |macstatusNTSCJ = | + | |macstatusNTSCJ = |
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = r4600 | |pcsx2ver = r4600 | ||
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|biosver = | |biosver = | ||
|hacks = | |hacks = | ||
− | | | + | |comment = |
− | + | *GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps. | |
+ | *Enabling '''Allow 8-bit textures''' in GSdx helps with speed. | ||
+ | *Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file can play the game at full speed but lower smoothness even in slower PC. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
− | |linuxpcsx2ver = | + | |linuxpcsx2ver = |
− | |linuxgsname = | + | |linuxgsname = |
− | |linuxgsver = | + | |linuxgsver = |
− | |linuxsoundname = | + | |linuxsoundname = |
− | |linuxsoundver = | + | |linuxsoundver = |
− | |linuxpadname = | + | |linuxpadname = |
− | |linuxpadver = | + | |linuxpadver = |
− | |linuxdvdplugname = | + | |linuxdvdplugname = |
− | |linuxdvdplugver = | + | |linuxdvdplugver = |
− | |linuxbiosver = | + | |linuxbiosver = |
− | |linuxhacks = | + | |linuxhacks = |
− | |linuxfpsinfo = | + | |linuxfpsinfo = |
− | |linuxcomment = | + | |linuxcomment = |
<!-- Minimal PC specs --> | <!-- Minimal PC specs --> | ||
− | |cputype = Core | + | |cputype = Intel Core i7 920 @ 3.4 Ghz |
− | |gputype = | + | |gputype = Geforce 9600GT |
− | |pccomment = Scaling kills this game. Cant even use 2x. | + | |pccomment = |
+ | *Scaling kills this game. Cant even use 2x unless using '''Allow 8-bit textures'''. | ||
}} | }} |
Revision as of 08:19, 12 September 2011
Grand Theft Auto: Liberty City Stories | |||||||||||||||||||||||||||||||||||||||||
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Developer(s): Rockstar Leeds, Rockstar North
Genre: Action, Shooter, Sandbox
Wikipedia: http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories
Test configuration on Windows:
PCSX2 version: | r4600 |
Graphics by GSDX: | r4643 0.1.16 |
Sound by SPU2-X: | r4600m 1.4.0 |
Pad plugin is LilyPad: | r4510 0.10.0 |
DVD plugin is Linuz Iso: | r4600 0.9.0 |
Comments:
- GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps.
- Enabling Allow 8-bit textures in GSdx helps with speed.
- Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file can play the game at full speed but lower smoothness even in slower PC.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core i7 920 @ 3.4 Ghz |
GPU: | Geforce 9600GT |
Comments:
- Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures.