God of War II: Difference between revisions

1,060 bytes added ,  Thursday at 16:23
m
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{infobox
{{infobox
|image            = God of War II Front.jpg
|image            = God of War II Front.jpg
|caption          = NTSC-U (Greatest Hits) cover
|caption          = NTSC-U (Greatest Hits) Cover
|developer        = [[Sony|SCE Santa Monica]]
|developer        = [[Sony|SCE Santa Monica]]
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO), [[Sony|SCE Korea]] (KO), [[Capcom]] (JP)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO), [[Sony|SCE Korea]] (KO), [[Capcom]] (JP)
Line 58: Line 58:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 81: Line 80:
|GPU=AMD Radeon HD 7770 @ 1 GB
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.0.0 (r5350)
|Revision=1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
* '''EE/IOP:'''
* '''EE/IOP:'''
** EmotionEngine & IOP: Recompiler
** EmotionEngine & IOP: Recompiler
Line 97: Line 96:
** EE Cyclerate: 3
** EE Cyclerate: 3
** VU Cycle Stealing: 3
** VU Cycle Stealing: 3
</spoiler>
-->
|Graphics=GSdx SSE4 (r5350)
|Graphics=GSdx SSE4 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
Line 107: Line 106:
* '''Shader Configuration:'''
* '''Shader Configuration:'''
** Shadeboost: ✓
** Shadeboost: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0 (r5350)
* SPU2-X 2.0 (r5350)
Line 177: Line 176:
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Revision=v1.7.0-dev-2002
<spoiler show="Settings Emulator" hide="Hide">
<!--
* '''Settings EE/IOP:'''
* '''Settings EE/IOP:'''
** Clamping Mode: None
** Clamping Mode: None
Line 188: Line 187:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Native Resolution: 1280x720 and 1920x1080  
* Native Resolution: 1280x720 and 1920x1080  
Line 203: Line 202:
* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
Line 218: Line 217:
|Revision=1.6.0
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3*Native
* Internal Resolution: 3*Native
Line 226: Line 225:
* Half Pixel Offest: Special (Texture)
* Half Pixel Offest: Special (Texture)
* MTVU: On
* MTVU: On
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 233: Line 232:
|Tester=PandoraGTX
|Tester=PandoraGTX
}}
}}
 
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11 x64
|CPU=Intel Core i7-13700F
|GPU=NVIDIA GeForce RTX 4070 Ti
|Revision=1.7.0
|Graphics=GSdx AVX2
<!--
* Renderer: Automatic
* Internal Resolution: 4x Native
* Mipmapping: Full
* Trilinear Filtering: Automatic
* Anisotropic Filtering: 16x
* Blending Accuracy: Basic
-->
|Sound=
* DualSense Controller
|Comments=Fully playable from start to finish. FPS drops if Blending Accuracy is set to higher than Basic. Horizontal line appears randomly on lower half of the screen.
|Tester=Tomle1202
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
Line 248: Line 265:
|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''ゴッド・オブ・ウォー II 終焉への序曲''' (SLPM-67013) & (SLPM-67017), '''갓 오브 워 II''' (SCKA-30006)
* Original names: '''ゴッド・オブ・ウォー II 終焉への序曲''' (SLPM-67013) & (SLPM-67017), '''갓 오브 워 II''' (SCKA-30006)


==Known Issues==
{{Issue
|IssueName=The wind swirl effect is missing in the Pegasus riding sections
|IsFixed=0
|IssueLevel=0
|Description=The wind swirl effect is missing in both Hardware and Software renderers.
|Workaround=No known solution. It may randomly appear for a very short amount of time and then disappear again.
}}
{{Issue
|IssueName=Lines appear and follow the player in Hardware mode when going above 1080p internal resolution
|IsFixed=0
|IssueLevel=0
|Description=Lines follow the player in some locations when using Hardware mode with 1080p internal resolution.
|Workaround=Set the renderer to "Software mode" or set the internal resolution to 720p to get rid of blue lines.
}}


==Fixed Issues==
==Fixed Issues==
Line 283: Line 329:
Pcsx2 2015-03-22 21-55-19.jpg
Pcsx2 2015-03-22 21-55-19.jpg
</gallery>
</gallery>


{{God of War series}}
{{God of War series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
*[https://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
ninja
266

edits