Final Fantasy X: Difference between revisions

1,257 bytes removed ,  Thursday at 14:01
m
no edit summary
m (Noting that this game has HDD support in Japan.)
mNo edit summary
 
(9 intermediate revisions by 3 users not shown)
Line 39: Line 39:
|releasedatePAL    = May 17, 2002 <small>(Australia)</small><br />May 24, 2002<br />May 2, 2003 <small>(Platinum)</small>
|releasedatePAL    = May 17, 2002 <small>(Australia)</small><br />May 24, 2002<br />May 2, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
Line 51: Line 51:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 119: Line 118:
|GPU=NVIDIA GeForce GT 440
|GPU=NVIDIA GeForce GT 440
|Revision=0.9.9 (r5102)
|Revision=0.9.9 (r5102)
<spoiler show="Settings" hide="Hide">
<!--
* EE/IOP: Clamping Mode: Full
* EE/IOP: Clamping Mode: Full
* VUs: Clamping Mode: Extra + Preserve Sign
* VUs: Clamping Mode: Extra + Preserve Sign
Line 127: Line 126:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Internal Resolution: 3x
* Internal Resolution: 3x
* Configure Hacks:
* Configure Hacks:
** SkipDraw: 1
** SkipDraw: 1
</spoiler>
-->
|Sound=?
|Sound=?
|Comments=Constant 60 FPS. Using 4x resolution causes the framerate to drop slightly when summoning Shiva. There is a FMV glitch after Yunalesca battle, when Tidus watches Sin. To fix it, do as the above mentioned.
|Comments=Constant 60 FPS. Using 4x resolution causes the framerate to drop slightly when summoning Shiva. There is a FMV glitch after Yunalesca battle, when Tidus watches Sin. To fix it, do as the above mentioned.
Line 159: Line 158:
|GPU=ATI Mobility Radeon HD 545v
|GPU=ATI Mobility Radeon HD 545v
|Revision=0.9.9 (r5326)
|Revision=0.9.9 (r5326)
<spoiler show="Settings" hide="Hide">
<!--
* EE/IOP: Clamping Mode: Full
* EE/IOP: Clamping Mode: Full
* Speedhacks:  
* Speedhacks:  
Line 166: Line 165:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Internal Resolution: 2x
* Internal Resolution: 2x
* Configure Hacks:
* Configure Hacks:
** SkipDraw: 1
** SkipDraw: 1
</spoiler>
-->
|Sound=?
|Sound=?
|Comments=Full speed 99% of the time. 50 FPS in some scenes of Mi'ihen Highroad. Briefly drops to 50 FPS when casting Demi and 25 FPS when summoning Shiva (full sequence). There is a glitch in a variety of FMVs, fix it by pressing F9 to toggle to software mode, but feel free to toggle back to hardware mode immediately. To prevent FMV glitches at the first place, either turn off all speedhacks or using native resolution.
|Comments=Full speed 99% of the time. 50 FPS in some scenes of Mi'ihen Highroad. Briefly drops to 50 FPS when casting Demi and 25 FPS when summoning Shiva (full sequence). There is a glitch in a variety of FMVs, fix it by pressing F9 to toggle to software mode, but feel free to toggle back to hardware mode immediately. To prevent FMV glitches at the first place, either turn off all speedhacks or using native resolution.
Line 212: Line 211:
|GPU=AMD Radeon HD 5850 1 GB
|GPU=AMD Radeon HD 5850 1 GB
|Revision=1.3.0
|Revision=1.3.0
<spoiler show="Settings" hide="Hide">
<!--
Revision: git 2014/06/14
Revision: git 2014/06/14
* EE/IOP: Clamping Mode: Full
* EE/IOP: Clamping Mode: Full
Line 221: Line 220:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 0.1.16 SSE41
|Graphics=GSdx 0.1.16 SSE41
|Sound=
|Sound=
Line 250: Line 249:
|GPU=NVIDIA Geforce GTX Mars 760 4 GB
|GPU=NVIDIA Geforce GTX Mars 760 4 GB
|Revision=1.2.1
|Revision=1.2.1
<spoiler show="Settings" hide="Hide">
<!--
* EE/IOP: Clamping Mode: Full
* EE/IOP: Clamping Mode: Full
* VUs: Clamping Mode: Extra + Preserve sign
* VUs: Clamping Mode: Extra + Preserve sign
Line 258: Line 257:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 0.1.16 SSE41 (r5875)
|Graphics=GSdx 0.1.16 SSE41 (r5875)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Shader Configuration:
* Shader Configuration:
** FXAA
** FXAA
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 279: Line 278:
|GPU=AMD Radeon RX 570
|GPU=AMD Radeon RX 570
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
*Speedhacks: preset 3
*Speedhacks: preset 3
</spoiler>
-->
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
<!--
*D3D11 software mode
*D3D11 software mode
</spoiler>
-->
|Sound=*SPU2-X 2.0.0 (default 1.6)
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
Line 299: Line 298:
|Revision=1.6.0
|Revision=1.6.0
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
<!--
*Renderer: OpenGL (Hardware)
*Renderer: OpenGL (Hardware)
*Round Sprite: Half
*Round Sprite: Half
*Allow 8-bit Textures: On
*Allow 8-bit Textures: On
*Skipdraw: 1
*Skipdraw: 1
</spoiler>
-->
|Sound=*SPU2-X 2.0.0 (default 1.6)
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
Line 311: Line 310:
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
Line 317: Line 315:
|Status=2
|Status=2
|Region=NTSC
|Region=NTSC
|OS=Ubuntu 12.04+, Archlinux
|OS=Ubuntu 12.04+, Arch Linux
|CPU=AMD FX-4300, Intel E5400
|CPU=AMD FX-4300, Intel Pentium E5400
|GPU=multiple NVIDIA and AMD GPUs at least 2009
|GPU=Multiple NVIDIA and AMD GPUs at least 2009
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
Line 329: Line 327:
|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Archlinux
|OS=Arch Linux
|CPU=Intel i3-7100
|CPU=Intel Core i3-7100
|GPU=Intel HD 630
|GPU=Intel HD Graphics 630
|Revision=1.7.3519
|Revision=1.7.3519
|Graphics=Vulkan
|Graphics=Vulkan
Line 337: Line 335:
|Comments=Runs perfectly at full speed 100% with resolution 3x 1080p
|Comments=Runs perfectly at full speed 100% with resolution 3x 1080p
|Tester=Quellen
|Tester=Quellen
}}
{{TestingFooter}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 343: Line 356:
* Original names: '''ファイナルファンタジーX''' (SLPS-25050) & (SLPS-72501) & (SLPM-66124)
* Original names: '''ファイナルファンタジーX''' (SLPS-25050) & (SLPS-72501) & (SLPM-66124)
* HDD support is only available in the Japanese version.
* HDD support is only available in the Japanese version.


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Mi'ihen Highroad and in-game menu slowdown
|IsFixed=0
|IssueLevel=0
|Description=Although the rest of the game runs fine, the Mi'ihen Highroad area and in-game menu slow down significantly.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and disable the '''Allow 8-bit Textures''' option.
}}
{{Issue
|IssueName=Lag when summoning Shiva
|IsFixed=0
|IssueLevel=0
|Description=Noticeable lag when summoning Shiva (full sequence), despite the game running at full speed elsewhere.
|Workaround=Unknown, but enabling fast summon sequences prevents the lag. However, you will still see the full sequence the first time you summon Shiva and when you summon her after fighting Jecht.
}}
{{Issue
|IssueName=Broken Textures
|IsFixed=0
|IssueLevel=0
|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Round Sprite to "Half". Alternatively set Internal Resolution to "Native" or Texture Filtering to "Bilinear (Forced)".
}}
{{Issue
{{Issue
|IssueName=Subtitle Glitches
|IssueName=Subtitle Glitches
|IsFixed=0
|IsFixed=2
|IssueLevel=0
|IssueLevel=0
|Description=Subtitle text shows various graphical glitches: uneven outlines (some text has much thicker outlines than other text), flickering text or grayed-out text.
|Description=Subtitle text shows various graphical glitches: uneven outlines (some text has much thicker outlines than other text), flickering text or grayed-out text.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and enable the '''Allow 8-bit Textures''' option.
|Workaround=
}}
 
{{Issue
|IssueName=Broken Depth Of Field in fights and cutscenes
|IsFixed=0
|IssueLevel=0
|Description=The depth of field effect appears as ghosting/blurring when upscaling.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 1.
}}
}}


Line 442: Line 422:
|Description=Reverse controls in some places (will move right to left)
|Description=Reverse controls in some places (will move right to left)
|Workaround=For the NTSC-U version, go to Config > Emulation Settings > VUs tab, and set Clamping Mode to "Extra + Preserve Sign". For the International version, go to Config > Emulation Settings >  EE/IOP tab, and set Clamping Mode to "Full".
|Workaround=For the NTSC-U version, go to Config > Emulation Settings > VUs tab, and set Clamping Mode to "Extra + Preserve Sign". For the International version, go to Config > Emulation Settings >  EE/IOP tab, and set Clamping Mode to "Full".
}}
==Non-Issues==
{{Issue
|IssueName=Broken Textures
|IsFixed=0
|IssueLevel=-1
|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Round Sprite to "Half". Alternatively set Internal Resolution to "Native" or Texture Filtering to "Bilinear (Forced)".
}}
{{Issue
|IssueName=Broken Depth Of Field in fights and cutscenes
|IsFixed=0
|IssueLevel=-1
|Description=The depth of field effect appears as ghosting/blurring when upscaling.
|Workaround=
}}
}}


Line 452: Line 449:
}}
}}


== Screenshots ==
== Gallery ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
FFX 4K HD - 1.jpg
FFX 4K HD - 1.jpg
Line 463: Line 460:
Final_Fantasy_X_Forum_2.jpg
Final_Fantasy_X_Forum_2.jpg
</gallery>
</gallery>


{{Final Fantasy series}}
{{Final Fantasy series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Final-Fantasy-X-SLUS-20312-U--29474 Final Fantasy X (SLUS 20312) (U)]
*[https://forums.pcsx2.net/Thread-Final-Fantasy-X-SLUS-20312-U--29474 Final Fantasy X (SLUS 20312) (U)]
*[http://forums.pcsx2.net/Thread-Final-Fantasy-X-SCES-50490-E--29568 Final Fantasy X (SCES 50490) (E)]
*[https://forums.pcsx2.net/Thread-Final-Fantasy-X-SCES-50490-E--29568 Final Fantasy X (SCES 50490) (E)]
*[http://forums.pcsx2.net/Thread-Final-Fantasy-X-SLPS-25050-J--30335 Final Fantasy X (SLPS 25050) (J)]
*[https://forums.pcsx2.net/Thread-Final-Fantasy-X-SLPS-25050-J--30335 Final Fantasy X (SLPS 25050) (J)]
*[http://forums.pcsx2.net/Thread-Final-Fantasy-X-SCES-50492-G--30590 Final Fantasy X (SCES 50492) (G)]}}
*[https://forums.pcsx2.net/Thread-Final-Fantasy-X-SCES-50492-G--30590 Final Fantasy X (SCES 50492) (G)]}}
ninja
3,396

edits