Final Fantasy X: Difference between revisions

901 bytes removed ,  Thursday at 13:55
Non-issues.
(Pilot program for test tables visible by default.)
(Non-issues.)
(3 intermediate revisions by the same user not shown)
Line 358: Line 358:


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Mi'ihen Highroad and in-game menu slowdown
|IsFixed=0
|IssueLevel=0
|Description=Although the rest of the game runs fine, the Mi'ihen Highroad area and in-game menu slow down significantly.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and disable the '''Allow 8-bit Textures''' option.
}}
{{Issue
|IssueName=Lag when summoning Shiva
|IsFixed=0
|IssueLevel=0
|Description=Noticeable lag when summoning Shiva (full sequence), despite the game running at full speed elsewhere.
|Workaround=Unknown, but enabling fast summon sequences prevents the lag. However, you will still see the full sequence the first time you summon Shiva and when you summon her after fighting Jecht.
}}
{{Issue
|IssueName=Broken Textures
|IsFixed=0
|IssueLevel=0
|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Round Sprite to "Half". Alternatively set Internal Resolution to "Native" or Texture Filtering to "Bilinear (Forced)".
}}
{{Issue
{{Issue
|IssueName=Subtitle Glitches
|IssueName=Subtitle Glitches
|IsFixed=0
|IsFixed=2
|IssueLevel=0
|IssueLevel=0
|Description=Subtitle text shows various graphical glitches: uneven outlines (some text has much thicker outlines than other text), flickering text or grayed-out text.
|Description=Subtitle text shows various graphical glitches: uneven outlines (some text has much thicker outlines than other text), flickering text or grayed-out text.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and enable the '''Allow 8-bit Textures''' option.
|Workaround=
}}
 
{{Issue
|IssueName=Broken Depth Of Field in fights and cutscenes
|IsFixed=0
|IssueLevel=0
|Description=The depth of field effect appears as ghosting/blurring when upscaling.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 1.
}}
}}


Line 462: Line 430:
|Description=At higher than native resolutions the pause screen displays a pixelated version(snapshot at original PS2 resolution) of the game under normal gameplay.
|Description=At higher than native resolutions the pause screen displays a pixelated version(snapshot at original PS2 resolution) of the game under normal gameplay.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering to "Bilinear (Forced)".
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering to "Bilinear (Forced)".
}}
==Non-Issues==
{{Issue
|IssueName=Broken Textures
|IsFixed=0
|IssueLevel=-1
|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set Round Sprite to "Half". Alternatively set Internal Resolution to "Native" or Texture Filtering to "Bilinear (Forced)".
}}
{{Issue
|IssueName=Broken Depth Of Field in fights and cutscenes
|IsFixed=0
|IssueLevel=-1
|Description=The depth of field effect appears as ghosting/blurring when upscaling.
|Workaround=
}}
}}


ninja
3,396

edits