Test Drive Unlimited: Difference between revisions

Cleanup
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*Manual transmission (although transmission is visible in options, it is permanently set to auto)
*Manual transmission (although transmission is visible in options, it is permanently set to auto)
*Avatar customization
*Avatar customization
|wikipedia        = [http://en.wikipedia.org/wiki/Test_Drive_Unlimited Test Drive Unlimited]
|wikipedia        = [https://en.wikipedia.org/wiki/Test_Drive_Unlimited Test Drive Unlimited]
|widescreen        = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932167-test-drive-unlimited Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932167-test-drive-unlimited Link]
|numberofonlineplayers = 2
|numberofonlineplayers = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/test-drive-unlimited Metacritic]|75/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/test-drive-unlimited Metacritic]|75/100}}
|na_rating_text    = Language, Mild Violence
|na_rating_text    = Language, Mild Violence
|na_rating        = E10+
|na_rating        = E10+
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 20, 2007
|releasedateNTSCU  = March 20, 2007
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS)
|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS)
|Tester=TheFoogle
|Tester=TheFoogle
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel Core i7-6700K @ 4.00 GHz (OC @ 4.60 GHz)
|GPU=NVIDIA GeForce GTX 970
|Revision=1.7.0 dev-2122
|Graphics=GSdx 1.2.0
<!--
*Renderer: OpenGL (Hardware)
*Internal Resolution: 4x Native
*Allow 8-Bit Textures
*Bilinear (PS2) Texture filtering
-->
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.0
|Comments=BIOS: USA 01.60, FPS:60, game runs fine, could spot any problems besides Conservative Buffer Allocation, which should be turned off as it causes half of the screen to be glitched.
|Tester=Macmmm81
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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|Comments={{TestPlaceholder}}
|Tester=?
|Tester=
}}
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{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=
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==Trivia==
==Trivia==
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Requires '''Blending Accuracy''' set to '''Full (Very Slow)''' in GSdx
|Description=Set the blending accuracy to 'Full'.
}}
}}


==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Upscaling artifacts
|IssueName=Missing car reflections
|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=0
|Description=When using any resolution above '''Native''', there's artifacts on bottom of the screen. In the latest 1.7.0 development builds, disable "Conservative Framebuffer" in graphics settings. In older builds, enable '''Large Framebuffer''' in GSdx.
|Description=Car reflections are missing on hardware mode.
|Workaround=Requires '''Preload Frame Data''' to be enabled in HW Hacks of GSdx
}}
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Missing car reflections
|IssueName=Upscaling artifacts
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=-1
|Description=Requires '''Preload Frame Data''' to be enabled in HW Hacks of GSdx
|Description=When using any resolution above '''Native''', there's artifacts on bottom of the screen.
|Workaround=In the latest 1.7.0 development builds, disable '''Conservative Framebuffer''' in graphics settings. In older builds, enable '''Large Framebuffer''' in GSdx.
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Test_Drive_Unlimited_Forum_1.jpg|Test Drive Unlimited (SLES 54466)
File:Test_Drive_Unlimited_Forum_1.jpg|Test Drive Unlimited (SLES 54466)
ninja
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