Test Drive Unlimited: Difference between revisions

Cleanup
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*Manual transmission (although transmission is visible in options, it is permanently set to auto)
*Manual transmission (although transmission is visible in options, it is permanently set to auto)
*Avatar customization
*Avatar customization
|wikipedia        = [http://en.wikipedia.org/wiki/Test_Drive_Unlimited Test Drive Unlimited]
|wikipedia        = [https://en.wikipedia.org/wiki/Test_Drive_Unlimited Test Drive Unlimited]
|widescreen        = 2
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932167-test-drive-unlimited Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932167-test-drive-unlimited Link]
|numberofonlineplayers = 2
|numberofonlineplayers = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/test-drive-unlimited Metacritic]|75/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/test-drive-unlimited Metacritic]|75/100}}
|na_rating_text    = Language, Mild Violence
|na_rating_text    = Language, Mild Violence
|na_rating        = E10+
|na_rating        = E10+
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 20, 2007
|releasedateNTSCU  = March 20, 2007
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|serialsPAL        = SLES-54466<br />SLES-53753
|serialsPAL        = SLES-54466<br />SLES-53753
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = March 16, 2007
|releasedatePAL    = March 16, 2007<br />2007 <small>(Steelbook)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments= I use Preset 3 and my graphic card as adapter and Direct3D11 Hardware. Graphics look fine, but my CPU is too weak (100% EE, 90% CPU)
|Comments= I use Preset 3 and my graphic card as adapter and Direct3D11 Hardware. Graphics look fine, but my CPU is too weak (100% EE, 90% CPU)
|Tester=TheFoogle
|Tester=TheFoogle
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Xeon E3-1231v3 (4 Cores at 3.4GHz, HT)
|GPU=Nvidia GeForce GTX 970
|Revision=PCSX2 1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, SSE41) 1.0.0 [gsdx32-SSE4]
|Sound=
*SPU2-X 20151231175709 2.0.0 [SPU2-X]
*LilyPad (20151231175709) 0.11.0 [lilypad]
|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS)
|Tester=TheFoogle
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel Core i7-6700K @ 4.00 GHz (OC @ 4.60 GHz)
|GPU=NVIDIA GeForce GTX 970
|Revision=1.7.0 dev-2122
|Graphics=GSdx 1.2.0
<!--
*Renderer: OpenGL (Hardware)
*Internal Resolution: 4x Native
*Allow 8-Bit Textures
*Bilinear (PS2) Texture filtering
-->
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.0
|Comments=BIOS: USA 01.60, FPS:60, game runs fine, could spot any problems besides Conservative Buffer Allocation, which should be turned off as it causes half of the screen to be glitched.
|Tester=Macmmm81
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=
}}
}}
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-->


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=
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==Trivia==
==Trivia==
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


==Known Issues==
{{Issue
|IssueName=Missing road reflection/glare
|IsFixed=0
|IssueLevel=0
|Description=Set the blending accuracy to 'Full'.
}}


<!-- Remove comment signs and add issues here -->
==Fixed Issues==
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
{{Issue
<!--
|IssueName=Missing car reflections
==Known Issues==
|IsFixed=1
|IssueLevel=0
|Description=Car reflections are missing on hardware mode.
|Workaround=Requires '''Preload Frame Data''' to be enabled in HW Hacks of GSdx
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Upscaling artifacts
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=-1
|Description=
|Description=When using any resolution above '''Native''', there's artifacts on bottom of the screen.
|Workaround=
|Workaround=In the latest 1.7.0 development builds, disable '''Conservative Framebuffer''' in graphics settings. In older builds, enable '''Large Framebuffer''' in GSdx.
}}
}}
-->


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Test_Drive_Unlimited_Forum_1.jpg|Test Drive Unlimited (SLES 54466)
File:Test_Drive_Unlimited_Forum_1.jpg|Test Drive Unlimited (SLES 54466)
ninja
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