Bully: Difference between revisions
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly. | |Description=When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly. | ||
|Workaround=Set | |Workaround=Set "Blending Accuracy" to Medium or higher or use "Software mode". | ||
|FirstTestedOn=v1.6.0 | |FirstTestedOn=v1.6.0 | ||
|LastTestedOn=v1.7.X | |LastTestedOn=v1.7.X |
Revision as of 15:32, 26 June 2024
Developer(s): Rockstar Vancouver
Publisher(s): Rockstar Games (US, EU, AU, JP), Bethesda Softworks (JP), SCEA (US)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 8.9/10, Metacritic: 87/100
Game description: Rockstar Games brings their unique storytelling to the perils of the schoolyard in Bully. As a troubled schoolchild at Bullworth Academy, you can to stand up to bullies, deal with malicious teachers, play pranks on other schoolchildren, and try to get the girl in this story-driven action game. Bully adds humorous tongue-in-cheek storylines and situations to the schoolyard hi-jinks.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.9 (r4875) | GSdx 0.1.16 |
|
Performance is very inconsistent on 0.9.7+ even using speedhacks, but with revision r4865+ the MTVU speedhack provides a ~100% increase in speed. Without MTVU enabled, a 3.8Ghz Quad CPU drops to 40 FPS when looking at the school or running about in town. With MTVU enabled, the game runs at about 90 FPS in these same areas. | Squall leonhart |
NTSC-U | Windows |
|
1.1.0 (r5452) | GSdx SSE4 (r5442) |
|
Runs at a decent speed. | |
NTSC-U | Windows |
|
1.1.0 (r5754) | GSdx SSSE3 (r5752) |
|
Game still works fine. Fonts are messed up in GSdx HW mode. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 (r5875) | GSdx 0.1.16 (r5875) |
|
Game runs well at 5x native resolution, no audio or major visual glitches are present. The only problem is with the text in game is not completely filled in, but it is still readable. Bios v 2.0 was used. | Zrooney |
NTSC-U | Windows 10 x64 |
|
v1.5.0 (dev-2285 gc23241c5f) | GSdx 1.1.0 SSE2 |
|
USA v1.60(07/02/2002), The game runs flawlessly both in Hardware and Software mode, some minor slowdowns while in Software Mode, but it could be my CPU's fault
great performance for an open world game. |
Falco1211 |
NTSC-U | Windows 10 Pro x64 ver.1903 |
|
1.4.0 | GSdx 1.0.0 SSE41 |
|
The game runs unstable at around 80% speed and 40-50 FPS. | Nova Senpai |
NTSC-U | Windows 10 Pro 64-Bit x64 |
|
1.7.4993 | AVX2 | Integrated | Game runs smoothly, no FPS drops or audio cutouts, but when i'm outside i see a very noticeable ghosting effect, no big news, was always happening, but it's annoying, and the reason i enabled manual hardware fixes was simply to turn off wild arms offset, that is an automatic hw hack for Bully, but it has the side effect of making the radar jittery and makes some text buggy. If you want the peak Bully experience, switch to software mode | RandomDude |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Archlinux |
|
1.7.3519 | Vulkan | Default | Runs at 100% most of the time at native res 1x. Sometimes goes down to 95%. | Quellen |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: ブリー (SLPS-25879) & (SLPS-25950)
- Also known as Canis Canem Edit (EU, AU)
- Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.
Known Issues
Black fading effect not working properly
- Status: Active
- Type: Minor
- Description: When entering a room or building, black fading effect doesn't fully fade away and is displayed incorrectly.
- Workaround: Set "Blending Accuracy" to Medium or higher or use "Software mode".
- First tested on: v1.6.0
- Last tested on: v1.7.X
Blur problem
- Status: Active
- Type: Minor
- Description: Happens when Jimmy looks down at the ground with only the black & white camera in aiming mode, might also happen when you humiliate someone or zoom in. (Found in 1.7.0 Nightly only)
- Workaround: Set renderer to Software mode.
Incorrect snow rendering in Chapter III in Hardware mode
- Status: Active
- Type: Minor
- Description: The snow is rendered incorrectly in Chapter III in Hardware mode, making it appear to be much darker and dim than it needs to be, lacking its bright white color, saturation in certain time of day and proper blue tint in the night.
- Workaround: Set renderer to Software mode in Config > Graphics Settings.
Fixed Issues
Hattrick vs. Galloway mission in Chapter II is unbeatable
- Status: Fixed
- Type: Major
- Description: Chapter II in the Hattrick vs. Galloway mission is unbeatable; one of the objectives is to break the trophy case and take the empty bottle.
- Workaround: Update to the latest nightly version of PCSX2.
Missing background blending effect
- Status: Fixed
- Type: Minor
- Description: The game's background blending effect doesn't normally work in Hardware mode.
- Workaround: Update to the latest nightly version of PCSX2.
Chapter III snow glitch
- Status: Fixed
- Type: Minor
- Affected Game Versions: PAL
- Description: In Chapter III there is a glitch due to snow (tested in PAL version).
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.6.0
Misaligned depth blur effect
- Status: Fixed
- Type: Minor
- Description: The game's depth blur effect isn't emulated precisely in Hardware rendering and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting. This ghosting effect is much worse and much more noticeable in "OpenGL" and "Vulkan" Hardware renderers (Questionable) and Half Pixel Offset does not fix the issue, the issue does not occur in 1.6.0 stable, only on nightly
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.4988
- Last tested on: v1.7.5423
Non-Issues
The U and Y in BULLY loading screen are broken when upscaling
- Type: Not an issue
- Description: On most loading screens, the U and Y in Bully have a line at the bottom of the letter, the issue is 100% about upscaling, as at Native resolution, the bug doesn't occur
- Workaround: Set Set Internal Resolution to Native (PS2) or switch to Software renderer.
Categories:
- Games rated D in Japan
- Games rated T in North America
- Games rated 16+ in Europe
- Games rated M in Australia
- Games with widescreen support
- CPU intensive games
- Games support hardware rendering
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Rockstar Games
- Games with known issues
- Games with minor issues