Jak 3: Difference between revisions

m
no edit summary
m (Changed my test case to be more concise and accurate)
mNo edit summary
(16 intermediate revisions by 6 users not shown)
Line 7: Line 7:
|wikipedia        = [https://en.wikipedia.org/wiki/Jak_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Jak_3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919901-jak-3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919901-jak-3 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/919901-jak-3/index.html GameRankings]|85/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/jak-3 Metacritic]|84/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/919901-jak-3/index.html GameRankings]|85/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/jak-3 Metacritic]|84/100}}
|gameinfo          = Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.<br />
|gameinfo          = Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.<br />
Play as Jak in his 3rd game, Jak 3 takes place a short year after the events of Jak II, continuing the series in this exciting sequel!
Play as Jak in his 3rd game, Jak 3 takes place a short year after the events of Jak II, continuing the series in this exciting sequel!
Line 55: Line 55:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 78: Line 77:
|GPU=ATI Radeon HD 5770
|GPU=ATI Radeon HD 5770
|Revision=0.9.9 (r5078)
|Revision=0.9.9 (r5078)
<spoiler show="Settings" hide="Hide">
<!--
* VUs:
* VUs:
** VU0: superVU Recompiler
** VU0: superVU Recompiler
Line 90: Line 89:
** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 0.1.16 SSE41 (r5078)
|Graphics=GSdx 0.1.16 SSE41 (r5078)
|Sound=
|Sound=
Line 133: Line 132:
|GPU=NVIDIA GeForce RTX 2080
|GPU=NVIDIA GeForce RTX 2080
|Revision=1.7.0-dev-191-g5118aba45
|Revision=1.7.0-dev-191-g5118aba45
<spoiler show="Settings" hide="Hide">
<!--
* EE Cyclerate: 3
* EE Cyclerate: 3
* EE Cycle Skipping: 3
* EE Cycle Skipping: 3
Line 139: Line 138:
* MTVU: Yes
* MTVU: Yes
* Preset: 2
* Preset: 2
</spoiler>
-->
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x
* Internal Resolution: 3x
* 8-bit Textures: Yes
* 8-bit Textures: Yes
* Large Framebuffer: Yes
* Large Framebuffer: Yes
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 154: Line 153:
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
Line 165: Line 163:
|Revision=1.6.0-1 Compiled May 28th 2020
|Revision=1.6.0-1 Compiled May 28th 2020
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
** 4x Internal Resolution (2K/1440p)
** 4x Internal Resolution (2K/1440p)
Line 175: Line 173:
** mVU=ON
** mVU=ON
** MTVU=ON
** MTVU=ON
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X-Dev 2.0.0
* SPU2-X-Dev 2.0.0
Line 184: Line 182:
{{TestingFooter}}
{{TestingFooter}}


 
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=
|Region=
|OS=
|CPU=
|GPU=
|Revision=
|Graphics=
|Sound=
|Comments={{TestPlaceholder}}
|Tester=
}}
{{TestingFooter}}


==Trivia==
==Trivia==
Line 190: Line 201:
* The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3.
* The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3.


==Known Issues==
{{Issue
|IssueName=Language bug
|IsFixed=0
|IssueLevel=-1
|Description=The game starts always in Japanese even after the language was already set.
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.
}}
==Fixed Issues==
{{Issue
|IssueName='SCEA presents' splash screen cut in half
|IsFixed=1
|IssueLevel=0
|Description=When booting the games Jak II and Jak 3, the right half of the splash screen that reads "Sony Computer Entertainment America presents" etc. is completely blacked out.
|Workaround=Use the latest 1.7.xxxx dev builds. For previous builds: go to Config > Graphics Settings > Hacks > Enable HW Hacks > Preload Frame Data or switch to Software Renderer.
}}
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=1
|IssueLevel=0
|Description=Broken textures at a distance.
|Workaround=Use the latest 1.7.xxxx dev builds. For previous builds: go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic" or for a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
{{Issue
|IssueName=Glitchy eyes
|IssueName=Glitchy eyes
Line 218: Line 252:


{{Issue
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IssueName=Pentagons appear
|IsFixed=0
|IssueLevel=0
|Description=Broken textures at a distance.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
 
{{Issue
|IssueName= Pentagons appear
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
Line 234: Line 259:
}}
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Language bug
|IssueName=Language bug
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=The game starts always in Japanese even after the language was already set.
|Description=On original hardware, the game does not run at a consistent 60 FPS.
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.
|Workaround=Overclock the per-game EE to 180%.
}}
}}


{{Jak and Daxter series}}
{{Jak and Daxter series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Jak-3-SCUS-97330-U--29448 Jak 3 (SCUS 97330) (U)]
*[https://forums.pcsx2.net/Thread-Jak-3-SCUS-97330-U--29448 Jak 3 (SCUS 97330) (U)]
*[http://forums.pcsx2.net/Thread-Jak-3-SCES-52460-E--29562 Jak 3 (SCES 52460) (E)]}}
*[https://forums.pcsx2.net/Thread-Jak-3-SCES-52460-E--29562 Jak 3 (SCES 52460) (E)]}}
ninja
3,261

edits