Warship Gunner 2: Difference between revisions

1) Skipdraw 1,1 appears to do nothing; 2) presence on HW and SW indicates this is a problem with the base game; 3) I can't even see what the issue is talking about via a GS dump (skipdraw 4,0 clears intended distance fog, but that's it).
(Pilot program for test tables visible by default.)
(1) Skipdraw 1,1 appears to do nothing; 2) presence on HW and SW indicates this is a problem with the base game; 3) I can't even see what the issue is talking about via a GS dump (skipdraw 4,0 clears intended distance fog, but that's it).)
 
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* Also known as '''Warship Gunner 2: Koutetsu no Houkou''' (JP)
* Also known as '''Warship Gunner 2: Koutetsu no Houkou''' (JP)


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{noknown}}
|IssueName= Blurry 3D Objects
|IsFixed=0
|IssueLevel=0
|Description=Occasionally during gameplay 3D objects will appear to double causing the objects to become very fuzzy and blurry. This will happen randomly off and on.
|Workaround=Use Hardware Hacks/Fixes and set Skip Draw to 1,1
*'''Comments:''' This seems to occur regardless of being rendered via software or hardware methods.
}}


==Fixed Issues==
==Fixed Issues==
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|Description=When using hardware mode, shadows do not align correctly to their respective objects casting black but partially transparent shapes.
|Description=When using hardware mode, shadows do not align correctly to their respective objects casting black but partially transparent shapes.
|Workaround=Set Blending Accuracy to none/minimum (removes shadows entirely).
|Workaround=Set Blending Accuracy to none/minimum (removes shadows entirely).
|LastTestedOn=Fixed in 1.6.0
|LastTestedOn=v1.6.0
}}
}}


ninja
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