Yakuza 2: Difference between revisions

Marked as non-issue.
No edit summary
(Marked as non-issue.)
 
(14 intermediate revisions by 7 users not shown)
Line 9: Line 9:
|wikipedia        = [https://en.wikipedia.org/wiki/Yakuza_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Yakuza_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/935326-yakuza-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/935326-yakuza-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/yakuza-2 Metacritic]|77/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/yakuza-2 Metacritic]|77/100}}
|widescreen        = 1
|widescreen        = 1
|au_rating        = MA
|au_rating        = MA
Line 24: Line 24:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21769
|serialsNTSCU      = SLUS-21769
|CRCsNTSCU        =
|CRCsNTSCU        = 97E9C87E
|releasedateNTSCU  = September 9, 2008
|releasedateNTSCU  = September 9, 2008
|statusNTSCU      = 2
|statusNTSCU      = 2
Line 32: Line 32:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-55242
|serialsPAL        = SLES-55242
|CRCsPAL          = 97E9C87E
|CRCsPAL          = 800E3E5A
|releasedatePAL    = September 19, 2008<br />September 25, 2008 <small>(Australia)</small>
|releasedatePAL    = September 19, 2008<br />September 25, 2008 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 85: Line 85:
|Revision=1.50-dev-2863
|Revision=1.50-dev-2863
|Graphics=GSDX 2019010231147 (MSVC 19.00 AVX2/AVX2) 1.1.0 <nowiki>[GSdx32-AVX2]</nowiki>
|Graphics=GSDX 2019010231147 (MSVC 19.00 AVX2/AVX2) 1.1.0 <nowiki>[GSdx32-AVX2]</nowiki>
<spoiler show="Settings" hide="Hide">
<!--
* Interlacing: None
* Interlacing: None
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
Line 95: Line 95:
**Merge Sprites
**Merge Sprites
**Skipdraw 1
**Skipdraw 1
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 20160405000143 2.0.0 [SPU2-X]
* SPU2-X 20160405000143 2.0.0 [SPU2-X]
Line 101: Line 101:
|Comments=Game works great. Really good performance and everything.
|Comments=Game works great. Really good performance and everything.
|Tester=EddieHimself
|Tester=EddieHimself
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 3 2300U
|GPU=AMD Radeon RX Vega 6
|Revision=PCSX2 1.6.0 (Stable)
|Graphics=GSdx
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=BIOS USA 2.30, D3D11 Hardware with 2x Native Resolution. Game plays at full speed.
|Tester=El-Chamemo
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=
|Region=?
|Region=
|OS=?
|OS=
|CPU=?
|CPU=
|GPU=?
|GPU=
|Revision=?
|Revision=
|Graphics=?
|Graphics=
|Sound=?
|Sound=
|Comments=?
|Comments=
|Tester=?
|Tester=
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=
|Region=
|OS=
|CPU=
|GPU=
|Revision=
|Graphics=
|Sound=
|Comments=
|Tester=
}}
{{TestingFooter}}


==Trivia==
==Trivia==
Line 129: Line 155:


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Semi-transparent line in the middle of the screen
|IsFixed=0
|IssueLevel=0
|Description=In Hardware mode a semi transparent whitish line appears in the middle of the screen.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", click on Configure and enable "'''FXAA'''" in the top right corner. Make sure "Half-pixel Offset" in the Configure Hacks submenu is disabled.
**'''Alternate workaround''': Switch to Software mode to setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Ghosting
|IsFixed=0
|IssueLevel=0
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect in Hardware mode.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, enable Alpha, Alpha Stencil, and Merge Sprites. Then set skipdraw to 1. This gets rid of the ghosting but unfortunately disables some lighting effects as well.
**'''Alternate workaround''': Switch to Software mode to setting Renderer to any of the "(Software)" options.
}}
{{Issue
{{Issue
|IssueName=Distorted/out-of-sync sound on cutscenes
|IssueName=Distorted/out-of-sync sound on cutscenes
Line 156: Line 164:
}}
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Disc read failure at the start of Chapter 10.   
|IssueName=Disc read failure at the start of Chapter 10.   
Line 162: Line 171:
|Description=After the end of Chapter 9, the game stops loading, with the log giving a "failed to read disc" type error. This is caused by using a plugin or virtual drive to load the ISO.  
|Description=After the end of Chapter 9, the game stops loading, with the log giving a "failed to read disc" type error. This is caused by using a plugin or virtual drive to load the ISO.  
|Workaround=Loading the ISO file directly into PCSX2 will solve the problem.  
|Workaround=Loading the ISO file directly into PCSX2 will solve the problem.  
}}
{{Issue
|IssueName=Ghosting
|IsFixed=0
|IssueLevel=-1
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when playing in non-native resolutions.
|Workaround=Play in native resolution. Else update to the latest version of PCSX2, as the ghosting is already automatically fixed as much as it can be by the GameDB (half-pixel offset creates lines on the screen).
}}
}}


==Gallery==
<gallery>
file:y2smileburgeroutside.jpg|Yakuza 2 (SLES 55242)
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Yakuza-2-SLUS-21769-U--29675 Yakuza 2 (SLUS 21769) (U)]
*[https://forums.pcsx2.net/Thread-Yakuza-2-SLUS-21769-U--29675 Yakuza 2 (SLUS 21769) (U)]
*[http://forums.pcsx2.net/Thread-Yakuza-2-SLES-55242-E Yakuza 2 (SLES 55242) (E)]}}
*[https://forums.pcsx2.net/Thread-Yakuza-2-SLES-55242-E Yakuza 2 (SLES 55242) (E)]}}
ninja
3,168

edits