Yakuza 2: Difference between revisions
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|wikipedia = [https://en.wikipedia.org/wiki/Yakuza_2 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Yakuza_2 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/935326-yakuza-2 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/935326-yakuza-2 Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/yakuza-2 Metacritic]|77/100}} | ||
|widescreen = 1 | |widescreen = 1 | ||
|au_rating = MA | |au_rating = MA | ||
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|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21769 | |serialsNTSCU = SLUS-21769 | ||
|CRCsNTSCU = | |CRCsNTSCU = 97E9C87E | ||
|releasedateNTSCU = September 9, 2008 | |releasedateNTSCU = September 9, 2008 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-55242 | |serialsPAL = SLES-55242 | ||
|CRCsPAL = | |CRCsPAL = 800E3E5A | ||
|releasedatePAL = September 19, 2008<br />September 25, 2008 <small>(Australia)</small> | |releasedatePAL = September 19, 2008<br />September 25, 2008 <small>(Australia)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
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|Revision=1.50-dev-2863 | |Revision=1.50-dev-2863 | ||
|Graphics=GSDX 2019010231147 (MSVC 19.00 AVX2/AVX2) 1.1.0 <nowiki>[GSdx32-AVX2]</nowiki> | |Graphics=GSDX 2019010231147 (MSVC 19.00 AVX2/AVX2) 1.1.0 <nowiki>[GSdx32-AVX2]</nowiki> | ||
< | <!-- | ||
* Interlacing: None | * Interlacing: None | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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**Merge Sprites | **Merge Sprites | ||
**Skipdraw 1 | **Skipdraw 1 | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 20160405000143 2.0.0 [SPU2-X] | * SPU2-X 20160405000143 2.0.0 [SPU2-X] | ||
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|Comments=Game works great. Really good performance and everything. | |Comments=Game works great. Really good performance and everything. | ||
|Tester=EddieHimself | |Tester=EddieHimself | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Home | |||
|CPU=AMD Ryzen 3 2300U | |||
|GPU=AMD Radeon RX Vega 6 | |||
|Revision=PCSX2 1.6.0 (Stable) | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=BIOS USA 2.30, D3D11 Hardware with 2x Native Resolution. Game plays at full speed. | |||
|Tester=El-Chamemo | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status= | ||
|Region= | |Region= | ||
|OS= | |OS= | ||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
|Revision= | |Revision= | ||
|Graphics= | |Graphics= | ||
|Sound= | |Sound= | ||
|Comments= | |Comments= | ||
|Tester= | |Tester= | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
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}} | |||
{{TestingFooter}} | |||
==Trivia== | ==Trivia== | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Distorted/out-of-sync sound on cutscenes | |IssueName=Distorted/out-of-sync sound on cutscenes | ||
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}} | }} | ||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Disc read failure at the start of Chapter 10. | |IssueName=Disc read failure at the start of Chapter 10. | ||
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|Description=After the end of Chapter 9, the game stops loading, with the log giving a "failed to read disc" type error. This is caused by using a plugin or virtual drive to load the ISO. | |Description=After the end of Chapter 9, the game stops loading, with the log giving a "failed to read disc" type error. This is caused by using a plugin or virtual drive to load the ISO. | ||
|Workaround=Loading the ISO file directly into PCSX2 will solve the problem. | |Workaround=Loading the ISO file directly into PCSX2 will solve the problem. | ||
}} | |||
{{Issue | |||
|IssueName=Ghosting | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when playing in non-native resolutions. | |||
|Workaround=Play in native resolution. Else update to the latest version of PCSX2, as the ghosting is already automatically fixed as much as it can be by the GameDB (half-pixel offset creates lines on the screen). | |||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
file:y2smileburgeroutside.jpg|Yakuza 2 (SLES 55242) | file:y2smileburgeroutside.jpg|Yakuza 2 (SLES 55242) | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-2-SLUS-21769-U--29675 Yakuza 2 (SLUS 21769) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-2-SLES-55242-E Yakuza 2 (SLES 55242) (E)]}} |