User:TheTechnician27/sandbox: Difference between revisions

m
no edit summary
(Test)
mNo edit summary
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Issue
{{Issue
|IssueName=Broken Graphics in D3D / OpenGL
|IssueName=Fortune First Cutscene Flickering
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=0
|Description=Graphics are messed up in Hardware renderer (D3D as well as OpenGL). Screens are unrecognizable, text is unreadable.  
|Description=During the first cutscene involving Fortune, there is a close-up where Vamp says "Queen." while next to her. This shot has full-screen 60Hz flickering.  
|Workaround=Use Software mode.
|Workaround=No known solution.  
}}
}}
{{Issue
{{Issue
Line 27: Line 27:
|Workaround=Fixed in emulator version 1.7.0. For older versions: Use '''Software mode'''.
|Workaround=Fixed in emulator version 1.7.0. For older versions: Use '''Software mode'''.
}}
}}
{{Issue
|IssueName=Game overlays are broken
|IsFixed=2
|IssueLevel=0
|Description=Every screen overlay (player names, stats, score, bases etc.) is broken. See screenshots for illustration. 
|Workaround=No known workaround..
}}
{{Issue
|IssueName=Framerate dips
|IsFixed=0
|IssueLevel=-1
|Description=Framerate may dip when many (small) enemies or allies are in view. This occurs on original hardware. At default settings, this will always occur on the DreadZone challenge 'Endzone', where the game lags considerably as it renders many enemies on-screen.
|Workaround=First verify that your device is not the bottleneck if you experience framerate dips. If your device is too slow and you attempt the following fix, you will make the problem worse. Try to overclock the EE Cycle Rate under Settings > Emulation. 130% fixes almost all slowdowns in exchange for a higher GPU and CPU utilization. Higher values than 130% lead to certain instabilities.
}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=
|Region=
|OS=
|CPU=
|GPU=
|Revision=
|Graphics=
|Sound=
|Comments=
|Tester=
}}
{{TestingFooter}}
{{SITENAME}}
ninja
3,396

edits