Tokyo Xtreme Racer DRIFT 2: Difference between revisions

These are still issues.
(Pilot program for test tables visible by default.)
(These are still issues.)
 
Line 1: Line 1:
{{infobox
{{infobox
|image            = Tokyo_Xtreme_Racer_Drift_2.jpg
|image            = Tokyo_Xtreme_Racer_Drift_2.jpg
Line 49: Line 48:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 105: Line 103:
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=
|Region=?
|Region=
|OS=?
|OS=
|CPU=?
|CPU=
|GPU=?
|GPU=
|Revision=?
|Revision=
|Graphics=?
|Graphics=
|Sound=?
|Sound=
|Comments={{TestPlaceholder}}
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 120: Line 118:
{{TestingHeader|OS=macOS}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=
|Region=?
|Region=
|OS=?
|OS=
|CPU=?
|CPU=
|GPU=?
|GPU=
|Revision=?
|Revision=
|Graphics=?
|Graphics=
|Sound=?
|Sound=
|Comments={{TestPlaceholder}}
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=
}}
}}
{{TestingFooter}}
{{TestingFooter}}


==Trivia==
==Trivia==
* Original names: '''街道 峠の伝説''' (SLPM-66022)
* Original names: '''街道 峠の伝説''' (SLPM-66022)
* Also known as '''Kaido Racer 2''' (AU, EU), '''Kaido: Touge no Densetsu''' (JP)
* Also known as '''Kaido Racer 2''' (AU, EU), '''Kaido: Touge no Densetsu''' (JP)


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
Line 145: Line 141:
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description= The carlights clip from Red to Black.
|Description=The carlights clip from Red to Black due to Z-fighting.
|Workaround=No known fixes yet. (Suffers from Z-fighting: Geometry in the same physical location and the emulator doesnt know which one is on top.
|Workaround=Use software mode.
}}
}}


Line 152: Line 148:
|IssueName=Player’s headlights cause severe slowdown
|IssueName=Player’s headlights cause severe slowdown
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=1
|Description= in Mac 1.7.0 build, headlights while driving at night cause severe slowdown in OpenGL and Metal renderers, to a slow motion stutter.  Only caused by the player’s headlights at night, not the AI/NPC headlights  
|Description= in Mac 1.7.0 build, headlights while driving at night cause severe slowdown in OpenGL and Metal renderers, to a slow motion stutter.  Only caused by the player’s headlights at night, not the AI/NPC headlights  
|Workaround=Turning off headlights (left stick click by default) fixes lag and restores normal framerate.  Software renderer also has no problem, only the OpenGL and Metal renderers that have headlight lag.
|Workaround=Turning off headlights (left stick click by default) fixes lag and restores normal framerate.  Software renderer also has no problem, only the OpenGL and Metal renderers that have headlight lag.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Vertical lines
|IssueName=No headlights
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode several vertical lines appear on the screen.
|Description=In Hardware mode the player's car won't have light from the headlights.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click Enable HW Hacks, go to Configure Hacks enable the "'''Align Sprite'''" hack.
|Workaround=Either use Software Rendering by pressing F9 or for Vulkan/OpenGL/Metal, set Blending Accuracy to "High"
}}
}}
{{Issue
{{Issue
|IssueName=No headlights
|IssueName=Improperly rendered reflections
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode the player's car won't have light from the headlights.
|Description=In Hardware mode, notably in DirectX 11, all vehicles do not have properly rendered reflections.
|Workaround=Either use Software Rendering by pressing F9 or for OpenGL, set Blending Accuracy to "High"
|Workaround=For Vulkan/OpenGL/Metal, use High Blending Accuracy by going to Config > Video (GS) > Plugin Settings and search for "Blending Accuracy" option and set it to "High". Or alternatively, use Software rendering on the "Renderer" menu (or use F9 as a hotkey).
}}
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Improperly rendered reflections
|IssueName=Vertical lines
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode, notably in DirectX 11, all vehicles do not have properly rendered reflections.
|Description=In Hardware mode several vertical lines appear on the screen.
|Workaround=For OpenGL, use High Blending Accuracy by going to Config > Video (GS) > Plugin Settings and search for "Blending Accuracy" option and set it to "High". Or alternatively, use Software rendering on the "Renderer" menu (or use F9 as a hotkey).
|Workaround=Go to Config > Video (GS) > Plugin Settings, click Enable HW Hacks, go to Configure Hacks enable the "'''Align Sprite'''" hack.
}}
}}
==The gallery==
 
==Gallery==
<gallery>
<gallery>
File:Tokyo_Xtreme_Racer_DRIFT_2_Forum_1.jpg|Tokyo Xtreme Racer DRIFT 2 (SLUS 21394)
File:Tokyo_Xtreme_Racer_DRIFT_2_Forum_1.jpg|Tokyo Xtreme Racer DRIFT 2 (SLUS 21394)
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-Drift-2-SLUS-21394-U Tokyo Xtreme Racer Drift 2 (SLUS 21394) (U)]}}
*[https://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-Drift-2-SLUS-21394-U Tokyo Xtreme Racer Drift 2 (SLUS 21394) (U)]}}
ninja
3,253

edits