Yakuza: Difference between revisions
Both of these are non-issues.
(Game description and info courtesy of www.gamefaqs.com, info contributor(s): me frog, Alec86, Average_Person, Mookiethebold, Doumah, LordAndrew, Guard Master, CassyChan, odino, guwa, oliist, Road, Henry Beams) |
(Both of these are non-issues.) |
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|image = Yakuza-sega.jpg | |image = Yakuza-sega.jpg | ||
|caption = North American box art. | |caption = North American box art. | ||
|developer = | |developer = [[Sega]] | ||
|genre = Action, Adventure | |publisher = [[Sega]] | ||
|genre = Action, Adventure, RPG | |||
|wikipedia = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link] | |||
|gamefaqslink = [https://www.gamefaqs.com/ps2/929568-yakuza Link] | |||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}} | |||
|gameinfo = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br /> | |gameinfo = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br /> | ||
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form. | Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form. | ||
''Yakuza'' is the prequel to [[Yakuza 2]] | |||
<!-- General props --> | |||
|widescreen = | |widescreen = 1 | ||
|eu_rating = 18+ | |eu_rating = 18+ | ||
|au_rating = MA | |au_rating = MA | ||
|na_rating = M | |||
|na_rating_text = Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence | |na_rating_text = Blood, Sexual Themes, Strong Language, Use of Alcohol, Violence | ||
|ko_rating = 18 | |ko_rating = 18 | ||
|japan_rating = D | |japan_rating = D | ||
<!-- Language props --> | |||
|italian = SLES-54171 | |italian = SLES-54171 | ||
|spanish = SLES-54171 | |spanish = SLES-54171 | ||
|french = SLES-54171 | |french = SLES-54171 | ||
|german = SLES-54171 | |german = SLES-54171 | ||
|japanese = SLPM-66168 & SLPM-74234 | |japanese = SLPM-66168 & SLPM-74234 & SLPM-74253 & SLPM-61140 | ||
|english = SLES-54171 & SLUS-21348 | |english = SLES-54171 & SLUS-21348 & SLUS-29195 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21348<br />SLUS-29195 <small>(Demo)</small> | |serialsNTSCU = SLUS-21348<br />SLUS-29195 <small>(Demo)</small> | ||
|CRCsNTSCU =388F687B | |CRCsNTSCU = 388F687B | ||
|releasedateNTSCU = September 5, 2006 | |releasedateNTSCU = September 5, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-54171 | |serialsPAL = SLES-54171 | ||
|CRCsPAL = 6F9F99F8 | |CRCsPAL = 6F9F99F8, D3F182A3 | ||
|releasedatePAL = September 14, 2006<br />September 15, 2006 | |releasedatePAL = September 14, 2006 <small>(Australia)</small><br />September 15, 2006 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66168<br />SLKA-25342<br />SLPM-74234 <small>(PlayStation 2 the Best)</small><br />SLPM-74253 <small>(PlayStation 2 the Best Reprint)</small> | |serialsNTSCJ = SLPM-66168<br />SLKA-25342<br />SLPM-74234 <small>(PlayStation 2 the Best)</small><br />SLPM-74253 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74269 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-61140 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December 8, 2005<br />January 27, 2006<br />October 26, 2006 <small>(PlayStation 2 the Best)</small><br />December 6, 2007 <small>(PlayStation 2 the Best Reprint)</small> | |releasedateNTSCJ = December 8, 2005<br />January 27, 2006 <small>(Korea)</small><br />October 26, 2006 <small>(PlayStation 2 the Best)</small><br />December 6, 2007 <small>(PlayStation 2 the Best Reprint)</small> | ||
|statusNTSCJ =2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Core i5-750 @ 2. | |CPU=Intel Core i5-750 @ 2.67 GHz | ||
|GPU=ATI Radeon HD 5770 | |GPU=ATI Radeon HD 5770 | ||
|Revision=0.9.7 | |Revision=0.9.7 (r3876m) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r3693) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 1.4.0 (r3702m) | ||
* SSSPSX PAD Pressure Mod 1.7.1 | * SSSPSX PAD Pressure Mod 1.7.1 | ||
|Comments=BIOS: USA v02.30, | |Comments=BIOS: USA v02.30, Speedhacks: Using VU Cycle stealing causes slowdown. Has an overbloom/ghosting effect when playing at non-native resolutions. Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues. | ||
|Tester=98.254.75.187 | |Tester=98.254.75.187 | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.1.0 r5517 | |Revision=1.1.0 (r5517) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5464) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=Runs at 200% speed. | |Comments=Runs at 200% speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=Intel Core i3 550 @ 3. | |CPU=Intel Core i3-550 @ 3.20 GHz | ||
|GPU=ATI Radeon HD 5670 512 | |GPU=ATI Radeon HD 5670 @ 512 MB | ||
|Revision=r5875 | |Revision=1.2.1 (r5875) | ||
|Graphics= | <!-- | ||
* '''Speedhacks:''' | |||
** INTC Spin: ✓ | |||
** Wait Loop: ✓ | |||
** mVU Flag: ✓ | |||
** MTVU: ✓ | |||
** EE Cyclerate: 3 | |||
--> | |||
|Graphics=GSdx | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 r5875 | * SPU2-X 2.0.0 (r5875) | ||
*LilyPad 0.11.0 r5875 | * LilyPad 0.11.0 (r5875) | ||
|Comments= | |Comments=GSdx Renderer: Direct3D9 (Hardware). Performance: Runs smooth as butter 50-60 FPS only on huge zones with a very high level of population 60 FPS everywhere else occasionaly some stuttering here and there but this is probably my pc fault. Light game overall. | ||
60 FPS only on huge zones with a very high level of population | |||
|Tester=Razor96 | |Tester=Razor96 | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate x64 | |OS=Windows 7 Ultimate x64 | ||
|CPU=Intel Core i7 2600K @ 3. | |CPU=Intel Core i7-2600K @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 750 @ 2 GB | ||
|Revision=1.3.0 (2014-12-14) | |Revision=1.3.0 (2014-12-14) | ||
|Graphics=GSdx 0.1.16 AVX (2014-12-14) | |Graphics=GSdx 0.1.16 AVX (2014-12-14) | ||
<!-- | |||
* Interlacing: None | |||
* Renderer: Direct3D9 (Hardware) | |||
* Custom Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* '''Hacks:''' | |||
** Half-Pixel Offset: ✓ | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 (2014-12-14) | * SPU2-X 2.0.0 (2014-12-14) | ||
*LilyPad 0.11.0 (2014-12-14) | * LilyPad 0.11.0 (2014-12-14) | ||
|Comments=BIOS: USA v2.00 | |Comments=BIOS: USA v2.00, Additional Speedhacks: MTVU. Runs at constant 60 FPS. There isn't any ghosting, but there are black lines on some pictures of the inventory. | ||
Additional | |||
Runs at constant | |||
|Tester=ManaYagami | |Tester=ManaYagami | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Archlinux | ||
|CPU= | |CPU=Intel i3-7100 | ||
|GPU= | |GPU=Intel HD 630 | ||
|Revision= | |Revision=1.7.3546 | ||
|Graphics= | |Graphics=Vulkan | ||
|Sound= | |Sound=Default | ||
|Comments= | |Comments=Runs perfectly at full speed 100% with resolution 3x 1080p. Sometimes when someone dies, goes down to 70% for few seconds. | ||
|Tester= | |Tester=Quellen | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
|Region= | |||
|OS= | |||
|CPU= | |||
|GPU= | |||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments= | |||
|Tester= | |||
}} | |||
{{TestingFooter}} | |||
==Trivia== | ==Trivia== | ||
* Original names: '''龍が如く''' (SLPM-66168) | * Original names: '''龍が如く''' (SLPM-66168) & (SLPM-74234) & (SLPM-74253), '''용과 같이''' (SLKA-25342) | ||
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO) | * Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO) | ||
*The | * The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game | ||
==Known Issues== | ==Known Issues== | ||
{{ | {{noknown}} | ||
}} | |||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Ghosting | |IssueName=Ghosting when upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect. | |Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when upscaling. | ||
|Workaround=Half- | |Workaround=Enable Align Sprite to partially fix this. Because Half-Pixel Offset causes lines in the middle of the screen, the only true way to fix this is to play at Native resolution. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Glitched effect at the corner of the screen when upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description= | |Description=On resolutions higher than native the right and bottom corners of the screen will become distorted | ||
|Workaround= | |Workaround=Set the rendering resolution to native. Half Pixel offset can be used to mitigate the effect but it causes black lines in the middle of the screen. | ||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171) | File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171) | ||
</gallery> | </gallery> | ||
<!-- | |||
[[Category:temp Navbox required]] | [[Category:temp Navbox required]] | ||
--> | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}} |