Yakuza: Difference between revisions
Both of these are non-issues.
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(Both of these are non-issues.) |
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{{infobox | {{infobox | ||
|image = Yakuza-sega.jpg | |image = Yakuza-sega.jpg | ||
|caption = | |caption = North American box art. | ||
|developer = | |developer = [[Sega]] | ||
|publisher = [[Sega]] | |publisher = [[Sega]] | ||
|genre = Action, Adventure, RPG | |genre = Action, Adventure, RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link] | |wikipedia = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/929568-yakuza Link] | |gamefaqslink = [https://www.gamefaqs.com/ps2/929568-yakuza Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}} | ||
|gameinfo = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br /> | |gameinfo = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br /> | ||
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form. | Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form. | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-54171 | |serialsPAL = SLES-54171 | ||
|CRCsPAL = 6F9F99F8 | |CRCsPAL = 6F9F99F8, D3F182A3 | ||
|releasedatePAL = September 14, 2006 <small>(Australia)</small><br />September 15, 2006 | |releasedatePAL = September 14, 2006 <small>(Australia)</small><br />September 15, 2006 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=Intel Core i3-550 @ 3.20 GHz | |CPU=Intel Core i3-550 @ 3.20 GHz | ||
|GPU=ATI Radeon HD 5670 @ 512 MB | |GPU=ATI Radeon HD 5670 @ 512 MB | ||
|Revision=1.2.1 (r5875) | |Revision=1.2.1 (r5875) | ||
< | <!-- | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** INTC Spin: ✓ | ** INTC Spin: ✓ | ||
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** MTVU: ✓ | ** MTVU: ✓ | ||
** EE Cyclerate: 3 | ** EE Cyclerate: 3 | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
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|Revision=1.3.0 (2014-12-14) | |Revision=1.3.0 (2014-12-14) | ||
|Graphics=GSdx 0.1.16 AVX (2014-12-14) | |Graphics=GSdx 0.1.16 AVX (2014-12-14) | ||
< | <!-- | ||
* Interlacing: None | * Interlacing: None | ||
* Renderer: Direct3D9 (Hardware) | * Renderer: Direct3D9 (Hardware) | ||
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* '''Hacks:''' | * '''Hacks:''' | ||
** Half-Pixel Offset: ✓ | ** Half-Pixel Offset: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (2014-12-14) | * SPU2-X 2.0.0 (2014-12-14) | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Archlinux | ||
|CPU= | |CPU=Intel i3-7100 | ||
|GPU= | |GPU=Intel HD 630 | ||
|Revision= | |Revision=1.7.3546 | ||
|Graphics= | |Graphics=Vulkan | ||
|Sound= | |Sound=Default | ||
|Comments= | |Comments=Runs perfectly at full speed 100% with resolution 3x 1080p. Sometimes when someone dies, goes down to 70% for few seconds. | ||
|Tester= | |Tester=Quellen | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
|Region= | |||
|OS= | |||
|CPU= | |||
|GPU= | |||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments= | |||
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}} | |||
{{TestingFooter}} | |||
==Trivia== | ==Trivia== | ||
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* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO) | * Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO) | ||
* The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game | * The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game | ||
==Known Issues== | ==Known Issues== | ||
{{ | {{noknown}} | ||
}} | |||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Ghosting | |IssueName=Ghosting when upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect. | |Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when upscaling. | ||
|Workaround= | |Workaround=Enable Align Sprite to partially fix this. Because Half-Pixel Offset causes lines in the middle of the screen, the only true way to fix this is to play at Native resolution. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Glitched effect at the corner of the screen when upscaling | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description= | |Description=On resolutions higher than native the right and bottom corners of the screen will become distorted | ||
|Workaround=Set | |Workaround=Set the rendering resolution to native. Half Pixel offset can be used to mitigate the effect but it causes black lines in the middle of the screen. | ||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171) | File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171) | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}} |