The Matrix: Path of Neo: Difference between revisions

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{{infobox
{{infobox
|image            = Pathofneobox.jpg
|image            = Pathofneobox.jpg
|caption          = The Matrix: Path of Neo NTSC-U boxart
|caption          = The Matrix: Path of Neo NTSC-U box art
|developer        = Shiny Entertainment
|developer        = Shiny Entertainment
|publisher        = [[Atari]]
|publisher        = [[Atari]]
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/The_Matrix:_Path_of_Neo Link]
|wikipedia        = [https://en.wikipedia.org/wiki/The_Matrix:_Path_of_Neo Link]
|gameinfo          = You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased video from the movies, and new characters that expand the story of The Matrix.<br />
|gameinfo          = You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased videos from the movies, and new characters that expand the story of The Matrix.<br />
In Shiny Entertainment's first licensed Matrix game, [[Enter the Matrix]], only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the films' storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted first time around... The Neo Game!".
In Shiny Entertainment's first licensed Matrix game, [[Enter the Matrix]], only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the film's storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted the first time around... The Neo Game!".
|sw-rendering-only = 1
|sw-rendering-only = 1
|widescreen        = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926493-the-matrix-path-of-neo Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926493-the-matrix-path-of-neo Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-matrix-path-of-neo Metacritic]|69/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/the-matrix-path-of-neo Metacritic]|69/100}}
|japan_rating      = D
|japan_rating      = D
|eu_rating        = 16+
|eu_rating        = 16+
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66177<br />SLKA-25303 <small>(Korea)</small><br />SLAJ-25072
|serialsNTSCJ      = SLPM-66177<br />SLKA-25303 <small>(Korea)</small><br />SLAJ-25072
|CRCsNTSCJ        =
|CRCsNTSCJ        = 23EA0905
|releasedateNTSCJ  = December 22, 2005 <small>(Japan, Korea)</small>
|releasedateNTSCJ  = December 22, 2005 <small>(Japan, Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}


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*SPU2-X v2.0.0 r5427
*SPU2-X v2.0.0 r5427
*?
*?
|Comments=Europe v01.70(27/02/2003), Recommended,MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from intro
|Comments=Europe v01.70(27/02/2003), Recommended, MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from the intro
|Tester={{ForumUser|Bositman}}
|Tester={{ForumUser|Bositman}}
}}
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*VUCS: 0
*VUCS: 0
*INTC, Wait Idle Loop, mVU Flag Hack
*INTC, Wait Idle Loop, mVU Flag Hack
Game only works properly on '''Software''' mode, on Hardware mode it has very low framerate.
The game only works properly in '''Software''' mode, on Hardware mode it has a very low framerate.
|Tester=DoctorMuerte
|Tester=DoctorMuerte
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*SPU2-X 2.0.0  
*SPU2-X 2.0.0  
*LilyPad 0.12.1  
*LilyPad 0.12.1  
|Comments=Game works well from start to finish also in Hardware Mode.Under '''HW hacks''' set "'''Merge Sprite'''":ON and Half-pixel Offset to "'''Special Texture'''".Games look good with minor glitches, little bit dark if you don't set Brightness to almost '6' in game options.Some bloom effects missing but game looks very sharp.
|Comments=The game works well from start to finish also in Hardware Mode. Under '''HW hacks''' set "'''Merge Sprite'''": ON and Half-pixel Offset to "'''Special Texture'''".The game looks good with minor glitches, a little bit dark if you don't set Brightness to almost '6' in-game options. Some bloom effects are missing but look very sharp.
|Tester={{ForumUser|jcolell}}
|Tester={{ForumUser|jcolell}}
}}
}}
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|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=AMD Ryzen 5 3600X @ 3.6 GHz
|GPU=NVIDIA GeForce RTX 2060 SUPER 8 GB
|Revision=1.7.2532
|Graphics=Built-in (AVX2) (HW)
|Sound=Built-in
|Comments= Works fine, aside from the graphical glitches that can be fixed with HW hacks.
|Tester=Gameboi64
}}
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== Trivia ==
== Trivia ==
* Original names: '''マトリックス:パス・オブ・ネオ''' (SLPM-66177), '''더 매트릭스: 패스 오브 네오''' (SLKA-25303)
* Original names: '''マトリックス:パス・オブ・ネオ''' (SLPM-66177), '''더 매트릭스: 패스 오브 네오''' (SLKA-25303)
 
* The PAL version supports 60Hz.


==Known Issues==
==Known Issues==
{{noknown}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Various graphics glitches in Hardware Mode
|IssueName=Bugged shadows in SW mode
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In some areas of the game the environment , light , bloom etc. have glitched graphics.
|Description=Shadows are bugged on certain areas/camera angles.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable '''HW hacks''', go to Advanced Settings and Hacks,check "'''Merge Sprite'''" and set '''Half-pixel Offset''' to "Special Texture". It is recommended to use '''latest Git revision'''.}}
|Workaround=Fixed in recent builds.
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Bugged shadows in SW mode
|IssueName=Various graphics glitches in Hardware Mode when upscaling
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows are bugged on certain areas/camera angles.
|Description=In some areas of the game, the environment, the lighting, the bloom effect, etc. are not shown correctly when upscaling.
|Workaround=Use OpenGL HW mode.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable '''HW hacks''', go to Advanced Settings and Hacks,check "'''Merge Sprite'''" and set '''Half-pixel Offset''' to "Special Texture". It's recommended to use the '''latest nightly build'''.}}
}}
 


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLUS-21273-U--29426 Matrix, The - Path of Neo (SLUS 21273) (U)]
*[https://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLUS-21273-U--29426 Matrix, The - Path of Neo (SLUS 21273) (U)]
*[http://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLES-53799-E--30124 Matrix, The - Path of Neo (SLES 53799) (E)]}}
*[https://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLES-53799-E--30124 Matrix, The - Path of Neo (SLES 53799) (E)]}}
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