Tokyo Xtreme Racer: Zero: Difference between revisions

Pilot program for test tables visible by default.
(Tested on a new computer and on PCSX2 1.6.0. 1.6.0 has crashing issues.)
(Pilot program for test tables visible by default.)
 
(5 intermediate revisions by 2 users not shown)
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Revision=
|Revision=
1.0.0 (r5350)
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
EE/VU Rounding: Chop/Zero
EE/VU Rounding: Chop/Zero
EE Cyclerate: 1
EE Cyclerate: 1
VU Cycle Stealing: 1
VU Cycle Stealing: 1
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
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|Tester={{ForumUser|Antoweif}}
|Tester={{ForumUser|Antoweif}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester=10fd3nd3rm3n
|Tester=10fd3nd3rm3n
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Revision=
|Revision=
1.4.0
1.4.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 0
** EE Cyclerate: 0
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** Wait Loop Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
** MTVU: Enabled
</spoiler>
-->
|Graphics=GSdx SSE4 1.0.0
|Graphics=GSdx SSE4 1.0.0
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
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|Tester=Ljubinko
|Tester=Ljubinko
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Revision=
|Revision=
v1.5.0-dev-2240
v1.5.0-dev-2240
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 0
** EE Cyclerate: 0
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** Wait Loop Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
** MTVU: Enabled
</spoiler>
-->
|Graphics=
|Graphics=
*GSdx AVX2 (2017/12/20)
*GSdx AVX2 (2017/12/20)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Interlacing: Bob tff
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* Shader Configuration:
* Shader Configuration:
** Texture Filtering of Display: Enabled
** Texture Filtering of Display: Enabled
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (2017/12/20)
* SPU2-X 2.0.0 (2017/12/20)
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|Tester=SydEffX
|Tester=SydEffX
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester=FlatOut
|Tester=FlatOut
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester=Sauce_dip
|Tester=Sauce_dip
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|GPU=Nvidia GTX 1650
|GPU=Nvidia GTX 1650
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 0
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
** All other hacks enabled
** All other hacks enabled
</spoiler>
-->
|Graphics=GSDX32-AVX2
|Graphics=GSDX32-AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Interlacing: Auto
</spoiler>
* Internal resolution: 2x native
* Widescreen patch enabled
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments= Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). PCSX2 1.6.0 in particular crashes if you try to disable the framelimiter before entering loading screens (previous revisions did not have this issue). Runs near perfect otherwise.
|Comments= Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). Rivals with a "SECRET?!" status bug out in the "Rivals" menu. They normally appear as silhouettes; hardware renderers display a blank screen and software renderers show the silhouettes but have garbage at the top of the screen. PCSX2 1.6.0 will crash if widescreen patches are enabled; previous revisions did not have issues with widescreen patches. Runs near perfect aside from graphical bugs.
|Tester=Hyde233
|Tester=Hyde233
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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|Revision=?
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|Comments=?
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|Tester=?
|Tester=
}}
{{TestingFooter}}
 
{{TestingHeader|OS=macOS}}
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==Trivia==
==Trivia==
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{noknown}}
<!--
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==Known Issues==
{{Issue
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|IssueName=
|IssueName=
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==The gallery==
==Gallery==
<gallery>
<gallery>
File:Tokyo_Xtreme_Racer_Zero_Forum_1.jpg|Tokyo Xtreme Racer: Zero (SLUS 20189)
File:Tokyo_Xtreme_Racer_Zero_Forum_1.jpg|Tokyo Xtreme Racer: Zero (SLUS 20189)
ninja
3,354

edits