Killzone: Difference between revisions

These all need retesting.
(These all need retesting.)
(4 intermediate revisions by 3 users not shown)
Line 5: Line 5:
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Sega]] (JP)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Sega]] (JP)
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Killzone_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Killzone_(video_game) Link]
|gameinfo          = Set in the near future during a period of planetary colonization, Killzone drops you in the middle of a war between the ISA Command and a militaristic separatist faction, the Helghast. As one of four ISA members, your initial objective is to escort a high-ranking official to an evacuation point. You can experience several gameplay modes, including single-player, multiplayer (team-based and competitive), and online play for up to 12 players. Players can equip themselves with an armory of more than 27 different weapons based on modern technology.<br />
|gameinfo          = Set in the near future during a period of planetary colonization, Killzone drops you in the middle of a war between the ISA Command and a militaristic separatist faction, the Helghast. As one of four ISA members, your initial objective is to escort a high-ranking official to an evacuation point. You can experience several gameplay modes, including single-player, multiplayer (team-based and competitive), and online play for up to 12 players. Players can equip themselves with an armory of more than 27 different weapons based on modern technology.<br />
Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four playable characters and several gameplay modes including single-player, multiplayer and online play for up to 16 people. Killzone allows players to equip themselves with an armory of more than 27 different weapons including 21 first-person weapons, five emplaced weapons, and hand grenades. More than 45 levels, encompassing 11 intricately detailed environments showcase the harsh setting of a war-ridden planet, coupled with a unique graphical style designed to capture the grit and realism of intense military engagements.
Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four playable characters and several gameplay modes including single-player, multiplayer and online play for up to 16 people. Killzone allows players to equip themselves with an armory of more than 27 different weapons including 21 first-person weapons, five emplaced weapons, and hand grenades. More than 45 levels, encompassing 11 intricately detailed environments showcase the harsh setting of a war-ridden planet, coupled with a unique graphical style designed to capture the grit and realism of intense military engagements.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/918762-killzone Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/918762-killzone Link]
|korean            =  SCKA-20048
|korean            =  SCKA-20048
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2004/10/30/killzone-review IGN]|7.5/10}}, {{ReviewLink|[http://www.gamespot.com/reviews/killzone-review/1900-6112313/ GameSpot]|6.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/killzone Metacritic]|70/100}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_killzone_ps2 Eurogamer]|5/10}}
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2004/10/30/killzone-review IGN]|7.5/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/killzone-review/1900-6112313/ GameSpot]|6.9/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/killzone Metacritic]|70/100}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_killzone_ps2 Eurogamer]|5/10}}
|progressive      = 1
|progressive      = 1
|numberofonlineplayers = 16
|numberofonlineplayers = 16
Line 62: Line 62:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 155: Line 154:
|GPU=AMD Radeon RX580
|GPU=AMD Radeon RX580
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* Preset: Balanced
* Preset: Balanced
</spoiler>
-->
|Graphics=GSdx 1.2.0 AVX2
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 176: Line 175:
|Revision=1.6.0
|Revision=1.6.0
|Graphics=GSdx 1.2.0 SSE4.1/AVX
|Graphics=GSdx 1.2.0 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x
* Internal Resolution: 3x
Line 182: Line 181:
* Skipdraw Range: 1 2
* Skipdraw Range: 1 2
* Half-pixel Offset: Special(Texture)
* Half-pixel Offset: Special(Texture)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0  
* SPU2-X 2.0.0  
Line 196: Line 195:
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
|Revision=Nightly - v1.7.2095
<spoiler show="Settings Emulator" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
Line 203: Line 202:
** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
Line 219: Line 218:
** Skipdraw Range: 2x2
** Skipdraw Range: 2x2
* FXAA Shader
* FXAA Shader
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
Line 250: Line 249:
|GPU=Quadro P1000 4 GB
|GPU=Quadro P1000 4 GB
|Revision=1.7.0~git202008082140
|Revision=1.7.0~git202008082140
<spoiler show="Settings" hide="Hide">
<!--
* Enable fast DVD: Yes
* Enable fast DVD: Yes
* MTVU: Yes
* MTVU: Yes
</spoiler>
-->
|Graphics=GSdx 1.2.0 AVX2
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL Hardware
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Internal Resolution: 3x
* Half-pixel Offset: Special(Texture)
* Half-pixel Offset: Special(Texture)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 268: Line 267:
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=
|Region=
|OS=
|CPU=
|GPU=
|Revision=
|Graphics=
|Sound=
|Comments=
|Tester=
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''キルゾーン''' (SLPM-66151), '''킬 존''' (SCKA-20048)
* Original names: '''キルゾーン''' (SLPM-66151), '''킬 존''' (SCKA-20048)


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Luger's thermal vision (Lines)
|IssueName=Luger's thermal vision (Lines)
|IsFixed=0
|IsFixed=2
|IssueLevel=1
|IssueLevel=1
|Description=Thick black/white vertical lines appearing when Luger's night vision is activated.
|Description=Thick black/white vertical lines appearing when Luger's night vision is activated.
Line 283: Line 295:
{{Issue
{{Issue
|IssueName=Luger's thermal vision (Incorrect colors)
|IssueName=Luger's thermal vision (Incorrect colors)
|IsFixed=0
|IsFixed=2
|IssueLevel=1
|IssueLevel=1
|Description=In hardware modes an incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged)
|Description=In hardware modes an incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged)
Line 290: Line 302:
{{Issue
{{Issue
|IssueName=Half-screen issue
|IssueName=Half-screen issue
|IsFixed=0
|IsFixed=2
|IssueLevel=1
|IssueLevel=1
|Description=In hardware modes the bottom half of the screen doesn't render effects properly, sometimes obscuring it completely.
|Description=In hardware modes the bottom half of the screen doesn't render effects properly, sometimes obscuring it completely.
Line 304: Line 316:
{{Issue
{{Issue
|IssueName=Mounted turret's flickering textures
|IssueName=Mounted turret's flickering textures
|IsFixed=0
|IsFixed=2
|IssueLevel=0
|IssueLevel=0
|Description=Textures on the mounted turret may flicker.
|Description=Textures on the mounted turret may flicker.
Line 319: Line 331:
* '''Non-recommended alternative:''' In the plugin settings menu click Enable HW Hacks, go to Configure hacks and set skipdraw to '2'.
* '''Non-recommended alternative:''' In the plugin settings menu click Enable HW Hacks, go to Configure hacks and set skipdraw to '2'.
}}
}}


==The gallery==
==The gallery==
Line 329: Line 340:
File:Killzone_Forum_6.jpg|Killzone (SCES 52004)
File:Killzone_Forum_6.jpg|Killzone (SCES 52004)
</gallery>
</gallery>


{{Killzone series}}
{{Killzone series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Killzone-SCUS-97402-U--28524 Killzone (SCUS 97402) (U)]
*[https://forums.pcsx2.net/Thread-Killzone-SCUS-97402-U--28524 Killzone (SCUS 97402) (U)]
*[http://forums.pcsx2.net/Thread-Killzone-SCES-52004-E Killzone (SCES 52004) (E)]}}
*[https://forums.pcsx2.net/Thread-Killzone-SCES-52004-E Killzone (SCES 52004) (E)]}}
ninja
3,261

edits