Final Fantasy XII: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
(9 intermediate revisions by 6 users not shown)
Line 8: Line 8:
Final Fantasy XII is a console role-playing video game developed and published by Square Enix for the PlayStation 2. Released in 2006, it is the twelfth title in the  main Final Fantasy series and the last in the series to be released exclusively on the PS2 (not including the expansion sets to FFXI which all got released on PS2 and Final Fantasy 7: Dirge of Cerebus). The game introduced several innovations to the series: battles occur without a transition to a separate screen; a customizable "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters.  
Final Fantasy XII is a console role-playing video game developed and published by Square Enix for the PlayStation 2. Released in 2006, it is the twelfth title in the  main Final Fantasy series and the last in the series to be released exclusively on the PS2 (not including the expansion sets to FFXI which all got released on PS2 and Final Fantasy 7: Dirge of Cerebus). The game introduced several innovations to the series: battles occur without a transition to a separate screen; a customizable "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters.  
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_XII Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_XII Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/459841-final-fantasy-xii Link], [http://www.gamefaqs.com/ps2/939426-final-fantasy-xii-international-zodiac-job-system Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/459841-final-fantasy-xii Link], [https://gamefaqs.gamespot.com/ps2/939426-final-fantasy-xii-international-zodiac-job-system Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/459841-final-fantasy-xii/index.html GameRankings]|91/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/final-fantasy-xii Metacritic]|92/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/459841-final-fantasy-xii/index.html GameRankings]|91/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/final-fantasy-xii Metacritic]|92/100}}
<!-- General props -->
<!-- General props -->
|widescreen        = 1
|widescreen        = 1
Line 27: Line 27:
|german            = SLES-54356
|german            = SLES-54356
|japanese          = SLPM-66320 & SLPM-66750 & SCKA-20138 & SLPM-55022 & SLPM-55210
|japanese          = SLPM-66320 & SLPM-66750 & SCKA-20138 & SLPM-55022 & SLPM-55210
|english          = SLES-54354 & SLUS-29171 & SLUS-20963 & SLUS-21475 & SCKA-20138
|english          = SLES-54354 & SLUS-29171 & SLUS-20963 & SLUS-21475 & SCKA-20138 & SLUS-20963GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 42: Line 42:
|releasedatePAL    = February 22, 2007 <small>(Australia)</small><br />February 23, 2007<br />October 12, 2007 <small>(Platinum)</small>
|releasedatePAL    = February 22, 2007 <small>(Australia)</small><br />February 23, 2007<br />October 12, 2007 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
Line 54: Line 54:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 168: Line 167:
|Tester=Adalberto
|Tester=Adalberto
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J (International Version)
|OS=Windows 7
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.5.0 dev 1686
|Graphics=GSdx 1.1.0
*Mode: HW OpenGL
|Sound=*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=The version used here was the International release with a translation patch applied. Has two noticeable graphical glitches in all hardware modes, not gamebreaking or intrusive but readily apparent. The minimap distortion effect does not display properly in hardware renderers and there are graphical glitches during the Famfrit fight with Cid. The game also slows down to 10FPS during Mateus introduction cutscene and most level 3 and some level 2 Quickening animations despite running at 300FPS uncapped at 4x Native resolution otherwise. Completely playable from beginning to end with no freezes or crashes. When uprendering there is noticeable ghosting during cutscenes which can be reduced with half pixel offset hack but that creates other graphical glitches.
|Tester=Vibhor}}
{{TestingFooter}}
{{TestingFooter}}


Line 182: Line 194:
|Comments=Don't use AA higher than x2.
|Comments=Don't use AA higher than x2.
|Tester=188.134.4.34
|Tester=188.134.4.34
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Linux Mint 19.1
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=NVIDIA GeForce GT710
|Revision=1.4.0
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation , 8 bits texturs , Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack. Only player the first level it its seems to play fine but more testing might be needed.
|Tester=Logeater
}}
}}
{{TestingEntry
{{TestingEntry
Line 198: Line 222:
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


==Trivia==
==Trivia==
Line 205: Line 243:
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
* This game has native widescreen support, but there's still a WS Patch included in PCSX2's cheats_ws.zip archive file that is superior to the game's native WS option. The native widescreen adds a bit more to the sides but crops the top and bottom of the 4:3 image, meaning less visible vertical viewing area than when played in 4:3, while the WS Patch gives you more to the sides without cropping the top and bottom. So be sure to use the WS patch in addition to setting the game's Screen Size option to "Widescreen (16:9)".
* This game has native widescreen support, but there's still a WS Patch included in PCSX2's cheats_ws.zip archive file that is superior to the game's native WS option. The native widescreen adds a bit more to the sides but crops the top and bottom of the 4:3 image, meaning less visible vertical viewing area than when played in 4:3, while the WS Patch gives you more to the sides without cropping the top and bottom. So be sure to use the WS patch in addition to setting the game's Screen Size option to "Widescreen (16:9)".


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Shadows not displaying correctly
|IsFixed=0
|IssueLevel=0
|Description=Some shadows are missing or incorrectly shaped and in the wrong place. And some surfaces are completely black when they're not supposed to be.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable '''Preload Frame Data'''. This will fix some shadows but also cause new shadow glitches. Switch to Software mode by setting Renderer to any of the (Software) options to avoid this issue.
}}
==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
Line 224: Line 251:
|IssueLevel=1
|IssueLevel=1
|Description= Attempting to overwrite previous saved games will cause the new file to be corrupted.
|Description= Attempting to overwrite previous saved games will cause the new file to be corrupted.
|Workaround= Use [https://github.com/PCSX2/pcsx2/commit/d3ec74be2b3e6668ed3d797b10e36168a89e6e3b v1.3.1-1538-gd3ec74b] or newer. For older builds, either use a file-based memory card or delete the previous savegame file you wish to overwrite before saving.  
|Workaround=Use [https://github.com/PCSX2/pcsx2/commit/d3ec74be2b3e6668ed3d797b10e36168a89e6e3b v1.3.1-1538-gd3ec74b] or newer. For older builds, either use a file-based memory card or delete the previous savegame file you wish to overwrite before saving.  
}}
}}


{{Issue
|IssueName=Shadows not displaying correctly
|IsFixed=1
|IssueLevel=0
|Description=Some shadows are missing or incorrectly shaped and in the wrong place. And some surfaces are completely black when they're not supposed to be.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable '''Preload Frame Data'''. This will fix some shadows but also cause new shadow glitches. Switch to Software mode by setting Renderer to any of the (Software) options to avoid this issue.
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
Line 242: Line 276:
Finalfantasy12izjs 11.jpg
Finalfantasy12izjs 11.jpg
Final_Fantasy_XII_Forum_1.jpg
Final_Fantasy_XII_Forum_1.jpg
FF12Minimap_comparison.png
</gallery>
</gallery>


{{Final Fantasy series}}
{{Final Fantasy series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLUS-20963-U--29469 Final Fantasy XII (SLUS 20963) (U)]
*[https://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLUS-20963-U--29469 Final Fantasy XII (SLUS 20963) (U)]
*[http://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLPM-66320-J--30145 Final Fantasy XII (SLPM 66320) (J)]
*[https://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLPM-66320-J--30145 Final Fantasy XII (SLPM 66320) (J)]
*[http://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLES-54354-E--30386 Final Fantasy XII (SLES 54354) (E)]}}
*[https://forums.pcsx2.net/Thread-Final-Fantasy-XII-SLES-54354-E--30386 Final Fantasy XII (SLES 54354) (E)]}}
ninja
50

edits