Xenosaga Episode I: Der Wille zur Macht: Difference between revisions

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** FXAA
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|Revision=v1.5.0 (dev-1901 g489a89a)
|Revision=v1.5.0 (dev-1901 g489a89a)
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|Graphics=GSdx 1.1.0 AVX
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** Half-pixel offset
** Half-pixel offset
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* Accurate Blending: Basic (Recommended)
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** Half-pixel offset Hack: Normal(Vertex)
** Half-pixel offset Hack: Normal(Vertex)
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==Trivia==
==Trivia==
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Ghosted frame after loading screens and FMVs
|IssueName=Smaller/aliased minimap icons in HW renderers
|IsFixed=0
|IssueLevel=0
|Description=Software anti-aliasing (AA1) is not yet fully implemented in hardware, which is used for the triangle icons on the minimap. This is more obvious at native resolution.
|Workaround=Use SW mode or a higher resolution multiplier.
}}
 
{{Issue
|IssueName=Amplified banding in HW renderers
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=A single frame from before a loading screen starts or the last position the FMV ends remains on screen for a short duration when resuming gameplay, known to be a regression (https://github.com/PCSX2/pcsx2/issues/6625), only affects HW renderers.
|Description=Banding is very noticeable in any of the HW renderers compared to software.
|Workaround=Use SW mode.
|Workaround=Use SW mode.
|GithubID=7272
}}
}}


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|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected.
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected.
|Workaround=Use Vulkan HW renderer or SW mode.
|Workaround=Use Vulkan HW renderer or SW mode.
|GithubID=2737
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Instead of a single blended shadow, multiple pieces appear to overlap on the active player character's shadow
|Description=Instead of a single blended shadow, multiple pieces appear to overlap on the active player character's shadow
|Workaround=Set blending to medium in DX11 or use any other HW renderer.
|Workaround=Set blending to medium in DX11/12 or use any other HW renderer.
}}
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Save icons contain some kind of colored garbage on them (not related to the patch that fixes saves crashing).
|Description=Save icons contain some kind of colored garbage on them.
|Workaround=None for now.
|Workaround=None for now.
|GithubID=1857
}}
}}


==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Shadows puppet lines
|IssueName=Ghosted frame after loading screens and FMVs
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Controlled character's shadows will have puppet lines in both OpenGL/D3D11
|Description=A single frame from before a loading screen starts or the last position an FMV ends on remains on screen for a short duration when resuming gameplay, known to be a regression, only affects HW renderers.
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. HPO is set automatically by the GameDB in 1.7 when upscaling.
|Workaround=Use SW mode (issue resolved and closed).
|GithubID=6625
}}
}}


{{Issue
{{Issue
|IssueName=Various Lines in Menus/HUD when upscaling
|IssueName=Shadow puppet lines
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Description=Controlled character's shadow will have "puppet lines" in both OpenGL/D3D11
|Workaround=Set round sprite to full. Automatically set when upscaling in 1.7 from the GameDB.
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. HPO is set automatically by the Game Database in 1.7 when upscaling.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles.
|Description=Characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles.
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush. Enabled by default with GameDB in 1.7.
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush. Auto Flush is automatically enabled by the Game Database in 1.7.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Workaround=Use the OpenGL renderer instead of Direct3D11. Fixed in 1.7 nightly.
|Workaround=Use the OpenGL renderer instead of Direct3D11. Fixed in 1.7, DX11/12 renderers are usable.
}}
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==The gallery==
==Non-Issues==
{{Issue
|IssueName=Various Lines in Menus/HUD when upscaling
|IsFixed=1
|IssueLevel=-1
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Workaround=Set Round Sprite to Full. Round Sprite is automatically set by the Game Database in 1.7 when upscaling.
}}
 
==Gallery==
<gallery>
<gallery>
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_6.jpg|Xenosaga Episode I: Der Wille zur Macht (SLUS 20469)
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_6.jpg|Xenosaga Episode I: Der Wille zur Macht (SLUS 20469)
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File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_5.jpg|Xenosaga Episode I: Der Wille zur Macht (SCAJ 30001)
File:Xenosaga_Episode_I_Der_Wille_zur_Macht_Forum_5.jpg|Xenosaga Episode I: Der Wille zur Macht (SCAJ 30001)
</gallery>
</gallery>


{{Xeno series}}
{{Xeno series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SLUS-20469-U--28836 Xenosaga Episode I - Der Wille zur Macht (SLUS 20469) (U)]
*[https://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SLUS-20469-U--28836 Xenosaga Episode I - Der Wille zur Macht (SLUS 20469) (U)]
*[http://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SCAJ-30001-J--29174 Xenosaga Episode I - Der Wille zur Macht (SCAJ 30001) (J)]}}
*[https://forums.pcsx2.net/Thread-Xenosaga-Episode-I-Der-Wille-zur-Macht-SCAJ-30001-J--29174 Xenosaga Episode I - Der Wille zur Macht (SCAJ 30001) (J)]}}
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