Yakuza: Difference between revisions

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{{infobox
{{infobox
|image            = Yakuza-sega.jpg
|image            = Yakuza-sega.jpg
|caption          =
|caption          = North American box art.
|developer        = [[Sega]]
|developer        = [[Sega]]
|publisher        = [[Sega]]
|publisher        = [[Sega]]
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|wikipedia        = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Yakuza_(video_game) Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/929568-yakuza Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/929568-yakuza Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/yakuza Metacritic]|75/100}}
|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
|gameinfo          = Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.<br />
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
Although the game does not explicitly say it, much of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō, which is famous for its hostess bars (cabarets), host clubs, love hotels, shops, restaurants, nightclubs and its organized crime presence. Although the area was recreated as a fictionalized "Kamurocho district", much of Kabukichō's landmarks remain in an altered, renamed form.
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54171
|serialsPAL        = SLES-54171
|CRCsPAL          = 6F9F99F8
|CRCsPAL          = 6F9F99F8, D3F182A3
|releasedatePAL    = September 14, 2006 <small>(Australia)</small><br />September 15, 2006
|releasedatePAL    = September 14, 2006 <small>(Australia)</small><br />September 15, 2006
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|GPU=ATI Radeon HD 5670 @ 512 MB
|GPU=ATI Radeon HD 5670 @ 512 MB
|Revision=1.2.1 (r5875)
|Revision=1.2.1 (r5875)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** INTC Spin: ✓
** INTC Spin: ✓
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** MTVU: ✓
** MTVU: ✓
** EE Cyclerate: 3
** EE Cyclerate: 3
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
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|Revision=1.3.0 (2014-12-14)
|Revision=1.3.0 (2014-12-14)
|Graphics=GSdx 0.1.16 AVX (2014-12-14)
|Graphics=GSdx 0.1.16 AVX (2014-12-14)
<spoiler show="Settings" hide="Hide">
<!--
* Interlacing: None
* Interlacing: None
* Renderer: Direct3D9 (Hardware)
* Renderer: Direct3D9 (Hardware)
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* '''Hacks:'''
* '''Hacks:'''
** Half-Pixel Offset: ✓
** Half-Pixel Offset: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (2014-12-14)
* SPU2-X 2.0.0 (2014-12-14)
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|Tester=ManaYagami
|Tester=ManaYagami
}}
}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows 10
|OS=Archlinux
|CPU=AMD Ryzen 7 1800X OC'd to 3.9 GHz
|CPU=Intel i3-7100
|GPU=AMD Radeon HD 570X
|GPU=Intel HD 630
|Revision=1.50-dev-2863
|Revision=1.7.3546
|Graphics=GSDX 2019010231147 (MSVC 19.00 AVX2/AVX2) 1.1.0 <nowiki>[GSdx32-AVX2]</nowiki>
|Graphics=Vulkan
<spoiler show="Settings" hide="Hide">
|Sound=Default
* Interlacing: None
|Comments=Runs perfectly at full speed 100% with resolution 3x 1080p. Sometimes when someone dies, goes down to 70% for few seconds.  
* Renderer: Direct3D11 (Hardware)
|Tester=Quellen
* Resolution=4X Native
* Anisotropic Filtering: 16x
* '''Hacks:'''
**Alpha
**Alpha Stencil
**Merge Sprites
**Skipdraw 1
</spoiler>
|Sound=
* SPU2-X 20160405000143 2.0.0 [SPU2-X]
* LilyPad svn (r5875) 0.11.0 <gallery>[LilyPad-Scp-r5875]</gallery>
|Comments=Game works great. Really good performance and everything.
|Tester=EddieHimself
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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==Trivia==
==Trivia==
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* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
* Also known as '''Ryuu ga Gotoku''' (JP), '''Ryu ga Gotoku''' (KO)
* The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game
* The PAL version can be played in both PAL and NTSC mode, selectable upon booting up the game


==Known Issues==
==Known Issues==
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}}
}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Ghosting
|IssueName=Ghosting when upscaling
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect.
|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect when upscaling.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, enable Alpha, Alpha Stencil, and Merge Sprites. Then set skipdraw to 1. This gets rid of the ghosting but unfortunately disables some lighting effects as well.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, enable Alpha, Alpha Stencil, and Merge Sprites. Then set skipdraw to 1. This gets rid of the ghosting but unfortunately disables some lighting effects as well.
}}
}}


{{Issue
==Gallery==
|IssueName=Semi transparent line in the middle of the screen
|IsFixed=0
|IssueLevel=-1
|Description=A semi transparent whitish line appears in the middle of the screen.
|Workaround=Set Texture Filtering to any setting other than "Bilinear (Forced)".
}}
 
==The gallery==
<gallery>
<gallery>
File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171)
File:Yakuza_Forum_1.jpg|Yakuza (SLES 54171)
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{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)]
*[https://forums.pcsx2.net/Thread-Yakuza-SLUS-21348-U--29676 Yakuza (SLUS 21348) (U)]
*[http://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}}
*[https://forums.pcsx2.net/Thread-Yakuza-SLES-54171-E--29677 Yakuza (SLES 54171) (E)]}}
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