Zero no Tsukaima: Maigo no Period to Ikusen no Symphony: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Zero_no_Tsukaima_Maigo_no_Period_to_Ikusen_no_Symphony.jpg
|image            = Cover_Zero_no_Tsukaima_Maigo_no_Period_to_Ikusen_no_Symphony.jpg
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}}
}}


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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
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{{TestingFooter}}


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|Region=?
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|OS=?
|CPU=
|CPU=?
|GPU=
|GPU=?
|Revision=
|Revision=?
|Graphics=
|Graphics=?
|Sound=
|Sound=?
|Comments=
|Comments={{TestPlaceholder}}
|Tester=
|Tester=?
}}
{{TestingFooter}}
 
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
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|Comments={{TestPlaceholder}}
|Tester=?
}}
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{{TestingFooter}}
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* Original names: '''ゼロの使い魔 迷子の終止符と幾千の交響曲''' (SLPS-25898) & (SLPS-25897) & (SLPS-25948)
* Original names: '''ゼロの使い魔 迷子の終止符と幾千の交響曲''' (SLPS-25898) & (SLPS-25897) & (SLPS-25948)
* The Limited Edition is bundled with a unique bonus disc [[Zero no Tsukaima: Fantasy Force 2nd Impact]].
* The Limited Edition is bundled with a unique bonus disc [[Zero no Tsukaima: Fantasy Force 2nd Impact]].


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
== Known Issues ==
== Known Issues ==
{{noknown}}


==Non-Issues==
{{Issue
{{Issue
|IssueName=Stuttering
|IssueName=Stuttering
|IsFixed=1
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
|Description=While the game runs without bugs, it often accesses the disk, leading to stuttering if you don't have the ROM stored on a fast drive such as a solid state
|Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive
|Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive
}}
}}


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