Zero no Tsukaima: Shou-akuma to Harukaze no Concerto: Difference between revisions
Zero no Tsukaima: Shou-akuma to Harukaze no Concerto (view source)
Revision as of 06:00, 21 May 2024
, 21 Mayno edit summary
m (Nice work! I've removed a stub mark.) |
mNo edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 20: | Line 20: | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
Line 36: | Line 35: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=? | ||
|Region= | |Region=? | ||
|OS= | |OS=? | ||
|CPU= | |CPU=? | ||
|GPU= | |GPU=? | ||
|Revision= | |Revision=? | ||
|Graphics= | |Graphics=? | ||
|Sound= | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester= | |Tester=? | ||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- Remove comment signs and add game trivia here --> | <!-- Remove comment signs and add game trivia here --> | ||
== Trivia == | == Trivia == | ||
* Original names: '''ゼロの使い魔 小悪魔と春風の協奏曲''' (SLPS-25709) & (SLPS-25708) & (SLPS-25825) | * Original names: '''ゼロの使い魔 小悪魔と春風の協奏曲''' (SLPS-25709) & (SLPS-25708) & (SLPS-25825) | ||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
== Known Issues == | == Known Issues == | ||
{{noknown}} | |||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Stuttering | |IssueName=Stuttering | ||
Line 72: | Line 82: | ||
|Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive | |Workaround=This could be worked around if PCSX2 had the option load the entire game into RAM instead of reading from the disk, however for now the best solution is to store the game on a fast solid state drive | ||
}} | }} | ||
<!-- Remove comment signs and add game screenshots or videos here --> | <!-- Remove comment signs and add game screenshots or videos here --> |