Metal Gear Solid 2: Substance: Difference between revisions
Issue has been fixed.
m (Please add your test case then) Tag: Manual revert |
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|GPU=NVIDIA GeForce GTX 650 | |GPU=NVIDIA GeForce GTX 650 | ||
|Revision=1.1.0 (r5618) | |Revision=1.1.0 (r5618) | ||
< | <!-- | ||
* VUs: | * VUs: | ||
** VU0: microVU | ** VU0: microVU | ||
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** Wait Loop Detection: Enabled | ** Wait Loop Detection: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
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|GPU=MSI GeForce GTX 1660 Super @ 6 GB | |GPU=MSI GeForce GTX 1660 Super @ 6 GB | ||
|Revision=v1.7.2.224-1-g8db0b5282 | |Revision=v1.7.2.224-1-g8db0b5282 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics= | |Graphics= | ||
< | <!-- | ||
* OpenGL (Hardware) | * OpenGL (Hardware) | ||
** Internal Resolution: 3x Native | ** Internal Resolution: 3x Native | ||
** Texture Filtering: Bilinear (PS2) | ** Texture Filtering: Bilinear (PS2) | ||
** Anisotropic Filtering: 16x | ** Anisotropic Filtering: 16x | ||
--> | |||
|Sound= | |Sound= | ||
* PCSX2 Merged Plugins | * PCSX2 Merged Plugins | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
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|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
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|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
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{{TestingFooter}} | |||
== Trivia == | == Trivia == | ||
* Original names: '''メタルギアソリッド2 サブスタンス''' (SLPM-67002) & (SLPM-74901) & (SLPM-67008), '''메탈 기어 솔리드 2 서브스텐스''' (SLKA-35001) | * Original names: '''メタルギアソリッド2 サブスタンス''' (SLPM-67002) & (SLPM-74901) & (SLPM-67008), '''메탈 기어 솔리드 2 서브스텐스''' (SLKA-35001) | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName=Left Side Pixel Artifacts | |IssueName=Left Side Pixel Artifacts | ||
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|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen. A great place for testing this is Solidus Snake's introduction, right before the Harrier fight. | |Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen. A great place for testing this is Solidus Snake's introduction, right before the Harrier fight. | ||
|Workaround=Use Software mode. | |Workaround=Use Software mode. | ||
}} | }} | ||
== Fixed Issues == | == Fixed Issues == | ||
{{Issue | {{Issue | ||
|IssueName=color issue | |IssueName=color issue | ||
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|Description=Sometimes aiming a gun just makes the arm twitch. | |Description=Sometimes aiming a gun just makes the arm twitch. | ||
|Workaround= Has been resolved since PCSX2 stable build v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]". | |Workaround= Has been resolved since PCSX2 stable build v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]". | ||
}} | }} | ||
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}} | }} | ||
{{Issue | |||
|IssueName=Fuzzy textures in Software mode. | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description= Some textures like the air vents on the lockers' doors or shadows around light sources exhibit a weird artifact. | |||
|Workaround=Use any Hardware mode. | |||
|FirstTestedOn=v1.5.0-dev-3391-gbf9519433-7012-vs2019-Win32 | |||
|LastTestedOn=v1.7.5812 | |||
|GithubID=3295 | |||
}} | |||
==Non-Issues== | |||
{{Issue | |||
|IssueName=The skateboard mini-game isn't working | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=When opening the skateboard mini-game, PCSX2 will show an error message. | |||
|Workaround=Don't use widescreen hack. | |||
}} | |||
{{Issue | |||
|IssueName=Translucent characters | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Glitched textures can cause a character to become translucent in certain rooms. | |||
|Workaround=Go to Config > Emulation Settings > VUs tab, and set VU0 and VU1 to "micro VU Recompiler"(this is the default option). | |||
}} | |||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
{{SpoilerTable|caption=Show images|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Metal_Gear_Solid_2_Substance_Forum_3.jpg | Metal_Gear_Solid_2_Substance_Forum_3.jpg | ||
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Metal_Gear_Solid_2_Substance_Forum_1.jpg | Metal_Gear_Solid_2_Substance_Forum_1.jpg | ||
Metal_Gear_Solid_2_Substance_Forum_2.jpg | Metal_Gear_Solid_2_Substance_Forum_2.jpg | ||
</gallery> | </gallery>}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Substance-SLUS-20554-U--29423 Metal Gear Solid 2 - Substance (SLUS 20554) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Substance-SLES-82009-E--30528 Metal Gear Solid 2 - Substance (SLES 82009) (E)]}} |