Ape Escape 3: Difference between revisions

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{{infobox
{{infobox
|image            = Ape Escape 3 Coverart.png
|image            = Ape Escape 3 Coverart.png
|caption          = North American box art
|caption          = North American box art
|developer        = [[Sony|SCE Japan Studio]]
|developer        = [[Sony|SCE Japan Studio]]
|genre            = Platform
|publisher        = [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCE Korea]] (KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|gameinfo          = Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series. Also Known As '''Saru Get You 3''' (JP, KO, AS)
|genre            = Action, Platformer
|wikipedia        = [http://en.wikipedia.org/wiki/Ape_Escape_3 Link]
|gameinfo          = In Ape Escape 3, you can try to thwart another attempt by Specter and his evil monkeys to rule the world. Take control of Kei, or his sister Yumi, and use nets and other weapons to capture the meddlesome monkeys. The game also features transformations, which allow you to morph into different characters to complete parts of the game or to defeat bosses. In addition to story mode, you can play multiplayer minigames or play "Mesal Gear Solid," a parody of the Metal Gear Solid franchise.
|reviewlinks      = [http://www.gamespot.com/ape-escape-3/reviews/ape-escape-3-review-6142542/ Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ape_Escape_3 Link]
|reviewscore      = 82/100
|widescreen        = 1
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/925001-ape-escape-3 Link]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ape-escape-3 Metacritic]|77/100}}
|eu_rating        = 3+
|na_rating_text    = Cartoon Violence, Crude Humor
|na_rating        = E10+
|ko_rating        = ALL
|japan_rating      = A
|simplified chinese = SCAJ-20144
|italian          = SCES-53642
|spanish          = SCES-53642
|french            = SCES-53642
|german            = SCES-53642
|japanese          = SCPS-15096 & SCPS-19311 & SCPS-19327 & NPJC-00012 & PCPX-96657
|english          = SCES-53642 & SCUS-97501 & SCUS-97548
|widescreenpatch  = 1
|korean            = SCKA-20062
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97501
|serialsNTSCU      = SCUS-97501<br />SCUS-97548 <small>(Demo)</small>
|CRCsNTSCU        = 7571AAEE
|CRCsNTSCU        = 7571AAEE
|releasedateNTSCU  = January 17, 2006
|releasedateNTSCU  = January 17, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
|widescreen        = 2
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =  
|serialsNTSCJ      = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144<br />PCPX-96657 <small>(Demo, Taikenban)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = July 14, 2005
|releasedateNTSCJ  = July 12, 2005 <small>(Asia)</small><br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005 <small>(Korea)</small><br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best, Asia)</small><br />May 2, 2008 <small>(BigHit Series, Korea)</small><br />November 19, 2014 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used.
Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used.
|Tester=Rayout123
|Tester=Rayout123
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD Radeon RX 570
|Revision=1.6.0
<!--;
*Speedhacks: preset 3
-->
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6)
<!--;
*D3D11 software mode
-->
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub.
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Arch Linux 5.15.6-arch2-1
|CPU=Intel Core i7-3770 @ 4.100GHz
|GPU=NVIDIA GeForce GTX 1650
|Revision=1.7.2101
|Graphics=Integrated (OpenGL Hardware)
|Sound=*Integrated (SDL Audio)
*Integrated
|Comments=Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix.
Preset: Balanced (3).
|Tester=Yoppez
}}
{{TestingFooter}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=?
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|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 
== Trivia ==
* Original names: '''サルゲッチュ 3''' (SCPS-15096) & (SCPS-19311) & (SCPS-19327), '''捉猴啦3''' (SCAJ-20144), '''삐뽀사루 겟츄 3''' (SCKA-20062)
* Also known as '''Saru Get You 3''' (JP, KO, AS), '''Zhuo Hou La 3''' (AS), '''Pipo Sarugetchu 3'''


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Slowdowns when monkeys are on screens
|IsFixed=0
|IssueLevel=0
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Random Cutscene Slowdown
|IssueName=Random Cutscene Slowdown
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Sometimes when a cutscene is shown, FPS drop significantly
|Description=Sometimes when a cutscene is shown, FPS drop significantly
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{{Issue
{{Issue
|IssueName=Monkey Radar
|IssueName=Idle on title screen
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen
|Workaround=Press a button to exit the title screen soon enough ;-)
}}
 
{{Issue
|IssueName=Grid obscures FMV's
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Game can slow down when a monkey is located with the Monkey Radar
|Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
|Workaround=No known solution
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Monkey Cinema Room
|IssueName=Black lines on pause screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Games slows down when the black-and-white movie is visible in the cinema room at stage XX
|Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
|Workaround=No known solution
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half". '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Idle on title screen
|IssueName=Black background on pause screen
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=0
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen
|Description=The background of the pause screen is completely black rather than being partially transparent.
|Workaround=Press a button to exit the title screen soon enough ;-)
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data". '''Fixed thanks to automatic fixes.'''
}}
}}


{{Issue
{{Issue
|IssueName=Messed up cutscenes
|IssueName=Black background textures
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Videos have a grid on it and look dark when the resolution is not native
|Description=Some textures in the background of the main hub turn black and flicker.
|Workaround=Use game fix "Switch to GSdx software rendering when a FMV plays"
|Workaround=Disable mipmapping or set mipmapping to automatic. '''Fixed thanks to automatic fixes.'''
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Ape_Escape_3_Forum_1.jpg|Ape Escape 3 (SCPS 15096)
File:Ape_Escape_3_Forum_1.jpg|Ape Escape 3 (SCPS 15096)
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{{Ape Escape series}}
{{Ape Escape series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Ape-Escape-3-SCUS-97501-U--30349 Ape Escape 3 (SCUS 97501) (U)]
*[https://forums.pcsx2.net/Thread-Ape-Escape-3-SCUS-97501-U--30349 Ape Escape 3 (SCUS 97501) (U)]
*[http://forums.pcsx2.net/Thread-Saru-Gechu-3-SCPS-15096-J Saru Gechu 3 (SCPS 15096) (J)]}}
*[https://forums.pcsx2.net/Thread-Saru-Gechu-3-SCPS-15096-J Saru Gechu 3 (SCPS 15096) (J)]}}
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