Ace Combat Zero: The Belkan War: Difference between revisions

Issues.
m (It's a workaround, so the issue is not fixed)
(Issues.)
 
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|gameinfo          = Ace Combat Zero's gameplay is split into a single-player campaign mode and a two-player versus mode. The mechanics themselves are a mix of features from Ace Combat 4 and 5.<br />
|gameinfo          = Ace Combat Zero's gameplay is split into a single-player campaign mode and a two-player versus mode. The mechanics themselves are a mix of features from Ace Combat 4 and 5.<br />
The game takes place in 1995, 15 years before the events of Ace Combat 5: The Unsung War, revolving around the conflict between the nation of Belka and the Allied Forces - a coalition of military forces from the Osean Federation, the Union of Yuktobanian Republics, the Kingdom of Sapin and the Republic of Ustio, which was formerly part of Belka.
The game takes place in 1995, 15 years before the events of Ace Combat 5: The Unsung War, revolving around the conflict between the nation of Belka and the Allied Forces - a coalition of military forces from the Osean Federation, the Union of Yuktobanian Republics, the Kingdom of Sapin and the Republic of Ustio, which was formerly part of Belka.
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929935-ace-combat-zero-the-belkan-war Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/929935-ace-combat-zero-the-belkan-war Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ace-combat-zero-the-belkan-war Metacritic]|75/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ace-combat-zero-the-belkan-war Metacritic]|75/100}}
|cpu-intensive    = 1
|cpu-intensive    = 1
|gpu-intensive    = 1
|gpu-intensive    = 1
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = September 15, 2006<br />September 21, 2006 <small>(Australia)</small>
|releasedatePAL    = September 15, 2006<br />September 21, 2006 <small>(Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
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{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Revision=1.5.0 (dev-2242)
|Revision=1.5.0 (dev-2242)
|Graphics=GSDx32-SSE4
|Graphics=GSDx32-SSE4
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution 2xNative
* Internal Resolution 2xNative
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** Half-pixel Offset - Special (Texture Agressive)
** Half-pixel Offset - Special (Texture Agressive)
** Round Sprite - Half
** Round Sprite - Half
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Comments=Runs at full speed. Upscaling causes some black lines that can be fixed by enabling hw hacks and align sprites.  
|Comments=Runs at full speed. Upscaling causes some black lines that can be fixed by enabling hw hacks and align sprites.  
|Tester=Kke
|Tester=Kke
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 21H2 64-bit
|CPU=Intel Core i5-9600k @ 4.3GHz
|GPU=NVIDIA RTX 3070
|Revision=1.7.3040
|Graphics=Default
|Sound=Default
|Comments=Seems working very well. No graphical or sound issue. Solid 50fps. Just some blur which can be worked on
|Tester=Turbo25
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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|Tester=actioninja
|Tester=actioninja
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Revision=v1.5.0
|Revision=v1.5.0
|Graphics=GSdx 1.1.0
|Graphics=GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 2x Native
* Internal Resolution: 2x Native
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** Texture Filtering of Display: ✓
** Texture Filtering of Display: ✓
** FXAA Shader: ✓
** FXAA Shader: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Tester=Entheogen
|Tester=Entheogen
}}
}}
{{TestingFooter}}


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
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{{TestingFooter}}


== Trivia ==
== Trivia ==
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Cutscenes/Certain Levels Blurry
|IsFixed=0
|IssueLevel=1
|Description=The non-fmv cutscenes and certain levels have a blurriness to everything
|Workaround= Go to Config > Video(GS) > Plugin Settings > Advanced Settings - Set "Half Pixel Offset" to "Special (Texture- aggressive)
}}
==Fixed Issues==
{{Issue
|IssueName=Missing clouds
|IsFixed=1
|IssueLevel=0
|Description=In Hardware mode clouds are invisible.
|Workaround=This has been fixed in version 1.7.4492 and above. If you are using an older version, use software mode.
}}
{{Issue
|IssueName=Burst Missile Visual Artifacts
|IsFixed=1
|IssueLevel=0
|Description= In Hardware mode there are square visual artifacts around the Burst Missle effect.
|Workaround=This has been fixed in version 1.7.4492 and above. If you are using an older version, use software mode.
}}
{{Issue
{{Issue
|IssueName=Broken terrain textures
|IssueName=Broken terrain textures
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}}
}}


{{Issue
== Gallery ==
|IssueName=Cutscenes/Certain Levels Blurry
|IsFixed=0
|IssueLevel=1
|Description=The non-fmv cutscenes and certain levels have a blurriness to everything
|Workaround= Go to Config > Video(GS) > Plugin Settings > Advanced Settings - Set "Half Pixel Offset" to "Special (Texture- aggressive)
}}
 
<!-- Leaving the old gallery here, just in case someone wants it.
==The gallery==
<gallery>
File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
</gallery>
-->
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
File:Ace Combat Zero- Title Screen.png
File:Ace Combat Zero- Title Screen.png
File:Ace Combat Zero - Mission 1 - First Person View.png
File:Ace Combat Zero - Mission 1 - First Person View.png
File:Ace Combat Zero - Mission 1 - Third Person View.png
File:Ace Combat Zero - Mission 1 - Third Person View.png
File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
</gallery>
</gallery>


{{Ace Combat series}}
{{Ace Combat series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Ace-Combat-Zero-The-Belkan-War-SLUS-21346-U--29299 Ace Combat Zero - The Belkan War (SLUS 21346) (U)]}}
*[https://forums.pcsx2.net/Thread-Ace-Combat-Zero-The-Belkan-War-SLUS-21346-U--29299 Ace Combat Zero - The Belkan War (SLUS 21346) (U)]}}
ninja
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