Monster Lab: Difference between revisions

Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.)
 
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{{info-stub}}
{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Monster_Lab.jpg
|image            = Cover_Monster_Lab.jpg
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|releasedateNTSCU  = November 4, 2008
|releasedateNTSCU  = November 4, 2008
|statusNTSCU      =
|statusNTSCU      =
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=This is a test placeholder. Add your configuration here.
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Arch Linux
|CPU=Ryzen 7 3700X @ 3.596 Ghz
|GPU=NVIDIA RTX 2080 Ti (11GB)
|Revision=v1.7.0.r1592.47bdc58c1
|Graphics=GSdx ?
|Sound=
* SPU2 ?
* OnePad ?
|Comments=If "Enable Framebuffer Conversion" is disabled, the game launches at full speed but then quickly drops to the 10s in speed and renders as only a black screen. Otherwise, with my decently modern hardware, the game runs at full speed. However, [https://gist.github.com/ThisNekoGuy/a4038c2bedaf6a7b9ffc5048617b6c55 I do occasionally get slowdowns or temporary freezes with the PCSX2 log claiming that it "can't find" specific sounds.] (Not related to saving the game, in case anyone who reads the log wonders.)
|Tester=Neko-san
}}
{{TestingFooter}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=?
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|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{noknown}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Lack of gameplay screen updates
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=The game appears to be frozen when it comes to rendering what the camera sees, leaving only HUD elements to actually update.
|Workaround=
|Workaround=Tackled with automatic fixes sometime in the 1.7.X dev builds. For older version, you will want to enable the '''Frame Buffer Conversion''' hack. Do note that this is likely to tank performance, so you may have better luck running the game in Software mode (F9) in such a case.
}}
}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Monster-Lab-SLUS-21838-U--28743 Monster Lab (SLUS 21838) (U)]}}
*[https://forums.pcsx2.net/Thread-Monster-Lab-SLUS-21838-U--28743 Monster Lab (SLUS 21838) (U)]}}
ninja
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