Metal Gear Solid 2: Substance: Difference between revisions
Pilot program for test tables visible by default.
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|GPU=NVIDIA GeForce GTX 650 | |GPU=NVIDIA GeForce GTX 650 | ||
|Revision=1.1.0 (r5618) | |Revision=1.1.0 (r5618) | ||
< | <!-- | ||
* VUs: | * VUs: | ||
** VU0: microVU | ** VU0: microVU | ||
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** Wait Loop Detection: Enabled | ** Wait Loop Detection: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
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|GPU=MSI GeForce GTX 1660 Super @ 6 GB | |GPU=MSI GeForce GTX 1660 Super @ 6 GB | ||
|Revision=v1.7.2.224-1-g8db0b5282 | |Revision=v1.7.2.224-1-g8db0b5282 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics= | |Graphics= | ||
< | <!-- | ||
* OpenGL (Hardware) | * OpenGL (Hardware) | ||
** Internal Resolution: 3x Native | ** Internal Resolution: 3x Native | ||
** Texture Filtering: Bilinear (PS2) | ** Texture Filtering: Bilinear (PS2) | ||
** Anisotropic Filtering: 16x | ** Anisotropic Filtering: 16x | ||
--> | |||
|Sound= | |Sound= | ||
* PCSX2 Merged Plugins | * PCSX2 Merged Plugins | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
== Trivia == | == Trivia == | ||
* Original names: '''メタルギアソリッド2 サブスタンス''' (SLPM-67002) & (SLPM-74901) & (SLPM-67008), '''메탈 기어 솔리드 2 서브스텐스''' (SLKA-35001) | * Original names: '''メタルギアソリッド2 サブスタンス''' (SLPM-67002) & (SLPM-74901) & (SLPM-67008), '''메탈 기어 솔리드 2 서브스텐스''' (SLKA-35001) | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName=Left Side Pixel Artifacts | |IssueName=Left Side Pixel Artifacts | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Minor spoilers. During the Vamp boss fight, Vamp throws traps to stop you from moving. If the center of the trap is located inside one of the railings at the edge of the map, the effect doesn't render at all | |Description=Minor spoilers. During the Vamp boss fight, Vamp throws traps to stop you from moving. If the center of the trap is located inside one of the railings at the edge of the map, the effect doesn't render at all. | ||
|Workaround=No known solution. | |||
}} | }} | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Left side is blurred during cutscenes | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Fuzzy textures in Software mode. | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description= Some textures like the air vents on the lockers' doors or shadows around light sources exhibit a weird artifact. Refer to: [https://github.com/PCSX2/pcsx2/issues/3295 Issue #3295] | ||
|Workaround= | |Workaround=Use any Hardware mode. | ||
}} | }} | ||
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|Description=Sometimes aiming a gun just makes the arm twitch. | |Description=Sometimes aiming a gun just makes the arm twitch. | ||
|Workaround= Has been resolved since PCSX2 stable build v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]". | |Workaround= Has been resolved since PCSX2 stable build v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]". | ||
}} | }} | ||
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}} | }} | ||
==Non-Issues== | |||
{{Issue | |||
|IssueName=The skateboard mini-game isn't working | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=When opening the skateboard mini-game, PCSX2 will show an error message. | |||
|Workaround=Don't use widescreen hack. | |||
}} | |||
{{Issue | |||
|IssueName=Translucent characters | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Glitched textures can cause a character to become translucent in certain rooms. | |||
|Workaround=Go to Config > Emulation Settings > VUs tab, and set VU0 and VU1 to "micro VU Recompiler"(this is the default option). | |||
}} | |||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
{{SpoilerTable|caption=Show images|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Metal_Gear_Solid_2_Substance_Forum_3.jpg | Metal_Gear_Solid_2_Substance_Forum_3.jpg | ||
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Metal_Gear_Solid_2_Substance_Forum_1.jpg | Metal_Gear_Solid_2_Substance_Forum_1.jpg | ||
Metal_Gear_Solid_2_Substance_Forum_2.jpg | Metal_Gear_Solid_2_Substance_Forum_2.jpg | ||
</gallery> | </gallery>}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Substance-SLUS-20554-U--29423 Metal Gear Solid 2 - Substance (SLUS 20554) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Substance-SLES-82009-E--30528 Metal Gear Solid 2 - Substance (SLES 82009) (E)]}} |