Samurai Warriors 2: Difference between revisions
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|caption = PAL cover | |caption = PAL cover | ||
|developer = Omega Force | |developer = Omega Force | ||
|publisher = Koei | |publisher = [[Koei]] (JP, KO, US, EU, AU), [[Koei|Koei Tecmo Games]] (JP, EU) | ||
|genre = | |genre = Action, Fighting | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Samurai_Warriors_2 Link] | ||
| | |gameinfo = Follow the path of the Samurai Warriors through all new tales in Story, Free, and Survival modes. Team up with friends for 2-player Co-op play or challenge them at Sugoroku, a bonus party game for up to 4 players. Plus unlock over 70 bold cinematic visions of Japan's Samurai history!<br /> | ||
Second game in the ''Samurai Warriors'' series, the gameplay of Samurai Warriors 2 builds on the first by adding new characters and new features, such as the removal of the traditional range attacks in favor of the addition of two unique special abilities that differ from character to character and a Sugoroku mini-game. | |||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/930941-samurai-warriors-2 Link] | |||
|numberofplayers = 4 | |||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/samurai-warriors-2 Metacritic]|58/100}} | |||
|au_rating = M | |||
|eu_rating = 12+ | |||
|ko_rating = 12 | |||
|na_rating_text = Mild Language, Mild Suggestive Themes, Use of Alcohol, Violence | |||
|na_rating = T | |||
|japan_rating = B | |||
|multitap = 1 | |||
|japanese = SLPM-66307 & KOEI-00065 & SLPM-62716 & SLPM-74247 & SLPM-74280 & NPJD-00013 | |||
|english = SLES-54340 & SLUS-21462 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21462 | |serialsNTSCU = SLUS-21462 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = September 19, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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|serialsPAL = SLES-54340 | |serialsPAL = SLES-54340 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = September 22, 2006<br />September 28, 2006 <small>(Australia)</small><br />January 30, 2013 <small>(PS2 Classics)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66307 <br> SLPM-62716 (Treasure Box) <br> SLPM-74247 ( | |serialsNTSCJ = SLPM-66307<br />SLPM-62716 <small>(Treasure Box)</small><br />KOEI-00065 <small>(Treasure Box)</small><br />SLPM-74247 <small>(PlayStation 2 the Best)</small><br />SLPM-74280 <small>(PlayStation 2 the Best Reprint)</small><br />SLAJ-25077<br />NPJD-00013 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = February 24, 2006 | |releasedateNTSCJ = February 24, 2006<br />June 8, 2006 <small>(Korea)</small><br />August 2, 2007 <small>(PlayStation 2 the Best)</small><br />July 29, 2010 <small>(PlayStation 2 the Best Reprint)</small><br />September 19, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Comments=USA v02.20(10/02/2006), completed, light game for any cpu/gpu. | |Comments=USA v02.20(10/02/2006), completed, light game for any cpu/gpu. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 SP1 | |||
|CPU=Intel Core i5 processor i5-2410M @ 2.50Ghz | |||
|GPU=Intel HD Graphics 3000 | |||
|Revision=PCSX2 1.4.0 | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X (default) | |||
* LilyPad (default) | |||
|Comments=Laptop (4GB RAM), works great (currently 10 hours in gameplay). No slow down. Minor video glitches at some cutscenes (some noises at top and bottom of the video). | |||
|Tester=siu shan | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=i7-4770K | |||
|GPU=AMD Radeon R9 200 Series | |||
|Revision=1.5 (dev-3179-ga36d5a022) | |||
|Graphics=GSDX | |||
|Sound=SPU2-X | |||
|Comments=Auto Interlacing, 3x Native, 16x Ani-Filtering. Runs steady 60fps outside of large scale battles where slowdown is expected on console. Issue with artifacting with text. Issue appears to persist in most musou games and only work around I can find is to run native or SW mode so if you cannot find a workaround its a trade off. However artifacting is negligible otherwise almost perfect. | |||
|Tester=yoshi278 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments=? | |Comments={{TestPlaceholder}} | ||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
*''' | * Original names: '''戦国無双2''' (SLPM-66307) & (SLPM-74247) & (SLPM-74280) | ||
* Also known as '''Sengoku Musou 2''' (JP, KO), '''전국무쌍 2''' (KO) | |||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Screen tearing | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Tearing/Artifacts on screen when upscaling | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Enable HW hacks > Set Round sprite to "Full" to reduce tearing slightly. | ||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Samurai_Warriors_2_Forum_1.jpg|Samurai Warriors 2 (SLUS 21462) | File:Samurai_Warriors_2_Forum_1.jpg|Samurai Warriors 2 (SLUS 21462) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Samurai-Warriors-2-SLUS-21462-U--28652 Samurai Warriors 2 (SLUS 21462) (U)]}} | ||
[[Category:temp Navbox required]] |
Latest revision as of 01:15, 15 May 2024
Developer(s): Omega Force
Publisher(s): Koei (JP, KO, US, EU, AU), Koei Tecmo Games (JP, EU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: Metacritic: 58/100
Game description: Follow the path of the Samurai Warriors through all new tales in Story, Free, and Survival modes. Team up with friends for 2-player Co-op play or challenge them at Sugoroku, a bonus party game for up to 4 players. Plus unlock over 70 bold cinematic visions of Japan's Samurai history!
Second game in the Samurai Warriors series, the gameplay of Samurai Warriors 2 builds on the first by adding new characters and new features, such as the removal of the traditional range attacks in favor of the addition of two unique special abilities that differ from character to character and a Sugoroku mini-game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0 | GSDX |
|
Europe v01.70(27/02/2003), Recommended,MTVU, Works great, some slowdowns when around huge enemy crowds (even the PS2 console had those), 'True Musou' attacks make the emulator get stuck on a black screen, making the game unplayable after you get the 'Awakening 2' skill with any player or use a musou attack when near death. | |
NTSC-U | Windows |
|
1.1.svn5814 | GSDX |
|
USA v02.20(10/02/2006), completed, light game for any cpu/gpu. | |
NTSC-U | Windows 7 SP1 |
|
PCSX2 1.4.0 | GSdx |
|
Laptop (4GB RAM), works great (currently 10 hours in gameplay). No slow down. Minor video glitches at some cutscenes (some noises at top and bottom of the video). | siu shan |
NTSC-U | Windows |
|
1.5 (dev-3179-ga36d5a022) | GSDX | SPU2-X | Auto Interlacing, 3x Native, 16x Ani-Filtering. Runs steady 60fps outside of large scale battles where slowdown is expected on console. Issue with artifacting with text. Issue appears to persist in most musou games and only work around I can find is to run native or SW mode so if you cannot find a workaround its a trade off. However artifacting is negligible otherwise almost perfect. | yoshi278 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: 戦国無双2 (SLPM-66307) & (SLPM-74247) & (SLPM-74280)
- Also known as Sengoku Musou 2 (JP, KO), 전국무쌍 2 (KO)
Known Issues
Screen tearing
- Status: Active
- Type: Minor
- Description: Tearing/Artifacts on screen when upscaling
- Workaround: Go to Config > Video (GS) > Enable HW hacks > Set Round sprite to "Full" to reduce tearing slightly.
Gallery
-
Samurai Warriors 2 (SLUS 21462)
- Games rated B in Japan
- Games rated T in North America
- Games rated 12+ in Europe
- Games rated M in Australia
- Games rated 12 in Korea
- Games support multi-tap
- Games with special controllers
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games
- Playable games
- Action
- Fighting
- Games by Omega Force
- Games without test cases
- Games with known issues
- Games with minor issues
- Temp Navbox required