007: NightFire: Difference between revisions

Pilot program for test tables visible by default.
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|publisher        = [[Electronic Arts]]
|publisher        = [[Electronic Arts]]
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/James_Bond_007:_Nightfire Link]
|wikipedia        = [https://en.wikipedia.org/wiki/James_Bond_007:_Nightfire Link]
|gameinfo          = The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire.  Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo.  New state-of-the-art upgradeable gadgets and weapons and original missions--including zero-gravity assignments--will leave you shaken and stirred.
|gameinfo          = The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire.  Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo.  New state-of-the-art upgradeable gadgets and weapons and original missions--including zero-gravity assignments--will leave you shaken and stirred.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561311-007-nightfire Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561311-007-nightfire Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/james-bond-007-nightfire Metacritic]|77/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/james-bond-007-nightfire Metacritic]|77/100}}
|numberofplayers  = 4
|numberofplayers  = 4
|multitap          = 1
|multitap          = 1
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
* '''Automatic fixes'''
|Graphics=GSdx
<!--;
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Aggressive
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
-->
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50-60 FPS, without freezes and bugs. For many years, this game had big texture problems, and now this game has been fixed in '''Automatic fixes'''.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Game stutters (pscx2 microVU1: Program cache limit reached.)
|IssueName=pscx2 microVU1: Program cache limit reached (in FMV)
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: "pscx2 microVU1: Program cache limit reached." Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]]
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: '''pscx2 microVU1: Program cache limit reached.''' Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]].
|Workaround=No known workaround.
|Workaround=No known workaround.
}}
}}
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|IssueLevel=1
|IssueLevel=1
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Workaround=Fixed in emulator version 1.7.0. For older versions: Try restarting the emulator.
|Workaround=Fixed in emulator version 1.7.0 in '''Automatic fixes'''. For older versions: Try restarting the emulator.
}}
}}


==Screenshots==
==Screenshots==
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File:James_Bond_007_NightFire_Forum_6.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_6.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_7.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_7.png|James Bond 007: NightFire (SLES 51260)
007_NightFire-chern40+7.jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(1).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(2).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(3).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLUS-20579-U--28637 James Bond 007 - Nightfire (SLUS 20579) (U)]
*[https://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLUS-20579-U--28637 James Bond 007 - Nightfire (SLUS 20579) (U)]
*[http://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLES-51260-E--29344 James Bond 007 - Nightfire (SLES 51260) (E)]}}
*[https://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLES-51260-E--29344 James Bond 007 - Nightfire (SLES 51260) (E)]}}
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