Panzer Front Ausf.B: Difference between revisions
Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.) |
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Revision=v1.7.2916 | |Revision=v1.7.2916 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Native Resolution: 2560×1440 | * Native Resolution: 2560×1440 | ||
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* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* FXAA Shader | * FXAA Shader | ||
--> | |||
|Sound=build-in | |Sound=build-in | ||
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes. | |Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, no brakes, bugs or freezes. | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=? | ||
|Region= | |Region=? | ||
|OS= | |OS=? | ||
|CPU= | |CPU=? | ||
|GPU= | |GPU=? | ||
|Revision= | |Revision=? | ||
|Graphics= | |Graphics=? | ||
|Sound= | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester= | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
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|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
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<!-- Remove comment signs and add game trivia here --> | <!-- Remove comment signs and add game trivia here --> | ||
== Trivia == | == Trivia == | ||
* Original names: '''パンツァーフロントB型''' (SLPS-25354) & (SLPS-25417) | * Original names: '''パンツァーフロントB型''' (SLPS-25354) & (SLPS-25417) | ||
== Known Issues == | == Known Issues == | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|AffectedVersions=PAL | |AffectedVersions=PAL | ||
|Description=In Direct3D 11 and Vulkan | |Description=In Direct3D 11 and Vulkan renderers, a half-black field appears on the battlefield from the tank. | ||
|Workaround=Use '''OpenGL''' rendering. | |Workaround=Use '''OpenGL''' rendering or '''Software mode'''. | ||
}} | }} | ||