Disney's Donald Duck: Goin' Quackers: Difference between revisions

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|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
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<spoiler show="Settings" hide="Hide">
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* Renderer: Direct3D 11 and OpenGL (Hardware)
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* FXAA Shader
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* Widescreen patch
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== Trivia ==
== Trivia ==
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* Also known as '''Donald Duck: Quack Attack''' (EU), '''Donald Duck: Rescue Daisakusen!!''' (JP), '''Disney's Donald Duck: Quack Attack'''
* Also known as '''Donald Duck: Quack Attack''' (EU), '''Donald Duck: Rescue Daisakusen!!''' (JP), '''Disney's Donald Duck: Quack Attack'''


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==Known Issues==


==Known Issues==
{{Issue
{{Issue
|IssueName=Game freeze on the second floor of the base
|IssueName=
|IsFixed=0
|IsFixed=
|IssueLevel=1
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|Description=If they go up to the second floor of the base,  where there are three brothers of ducks, learn some combos of hits and jumps and hold out there for 2, 5 or 10 minutes, then the game may freeze at some point. The console log shows the following:
|Description=
<pre>
|Workaround=
Vif1: Unknown VifCmd! [42]
</pre>
|Workaround=Try to be there for a while, because this problem still exists.
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