Ace Combat Zero: The Belkan War: Difference between revisions
Pilot program for test tables visible by default.
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Revision=1.5.0 (dev-2242) | |Revision=1.5.0 (dev-2242) | ||
|Graphics=GSDx32-SSE4 | |Graphics=GSDx32-SSE4 | ||
< | <!--; | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution 2xNative | * Internal Resolution 2xNative | ||
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** Half-pixel Offset - Special (Texture Agressive) | ** Half-pixel Offset - Special (Texture Agressive) | ||
** Round Sprite - Half | ** Round Sprite - Half | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=NVIDIA RTX 3070 | |GPU=NVIDIA RTX 3070 | ||
|Revision=1.7.3040 | |Revision=1.7.3040 | ||
|Graphics= | |Graphics=Default | ||
|Sound= | |Sound=Default | ||
|Comments=Seems working very well. No graphical or sound issue. Solid 50fps. Just some blur which can be worked on | |Comments=Seems working very well. No graphical or sound issue. Solid 50fps. Just some blur which can be worked on | ||
|Tester=Turbo25 | |Tester=Turbo25 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
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|Tester=actioninja | |Tester=actioninja | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Revision=v1.5.0 | |Revision=v1.5.0 | ||
|Graphics=GSdx 1.1.0 | |Graphics=GSdx 1.1.0 | ||
< | <!--; | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 2x Native | * Internal Resolution: 2x Native | ||
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** Texture Filtering of Display: ✓ | ** Texture Filtering of Display: ✓ | ||
** FXAA Shader: ✓ | ** FXAA Shader: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|Tester=Entheogen | |Tester=Entheogen | ||
}} | }} | ||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
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{{Issue | {{Issue | ||
|IssueName=Missing clouds | |IssueName=Missing clouds | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In Hardware mode clouds are invisible. | |Description=In Hardware mode clouds are invisible. | ||
|Workaround= | |Workaround=This has been fixed in version 1.7.4492 and above. If you are using an older version, use software mode. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Burst Missile Visual Artifacts | |IssueName=Burst Missile Visual Artifacts | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= In Hardware mode there are square visual artifacts around the Burst Missle effect. | |Description= In Hardware mode there are square visual artifacts around the Burst Missle effect. | ||
|Workaround= | |Workaround=This has been fixed in version 1.7.4492 and above. If you are using an older version, use software mode. | ||
}} | }} | ||