Rayman Arena: Difference between revisions

Pilot program for test tables visible by default.
No edit summary
(Pilot program for test tables visible by default.)
 
(2 intermediate revisions by 2 users not shown)
Line 46: Line 46:
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
Line 78: Line 77:
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
Line 89: Line 87:
|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}
 
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


==Trivia==
==Trivia==
Line 103: Line 115:
{{Issue
{{Issue
|IssueName=Game is sensitive to VU0 sync
|IssueName=Game is sensitive to VU0 sync
|IsFixed=1
|IsFixed=0
|IssueLevel=2
|IssueLevel=-1
|Description=If you Overclock the EE to +3 the game will hang at the start of a new game
|Description=If you Overclock the EE to +3 the game will hang once a character is animated
|Workaround=Return the clock to default
|Workaround=Return the clock to default
}}
}}
ninja
3,124

edits