Jak 3: Difference between revisions
Pilot program for test tables visible by default.
mNo edit summary Tag: Reverted |
(Pilot program for test tables visible by default.) |
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-52460 | |serialsPAL = SCES-52460<br />SCES-52460/P <small>(Platinum)</small><br />SCED-52952 <small>(Demo)</small> | ||
|CRCsPAL = E59E10BF | |CRCsPAL = E59E10BF | ||
|releasedatePAL = November 26, 2004<br />November 2004 <small>(Australia)</small><br />June 10, 2005 <small>(Platinum)</small> | |releasedatePAL = November 26, 2004<br />November 2004 <small>(Australia)</small><br />June 10, 2005 <small>(Platinum)</small> | ||
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|GPU=ATI Radeon HD 5770 | |GPU=ATI Radeon HD 5770 | ||
|Revision=0.9.9 (r5078) | |Revision=0.9.9 (r5078) | ||
< | <!-- | ||
* VUs: | * VUs: | ||
** VU0: superVU Recompiler | ** VU0: superVU Recompiler | ||
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** mVU Flag Hack: ✓ | ** mVU Flag Hack: ✓ | ||
** MTVU: ✓ | ** MTVU: ✓ | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE41 (r5078) | |Graphics=GSdx 0.1.16 SSE41 (r5078) | ||
|Sound= | |Sound= | ||
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|GPU=NVIDIA GeForce RTX 2080 | |GPU=NVIDIA GeForce RTX 2080 | ||
|Revision=1.7.0-dev-191-g5118aba45 | |Revision=1.7.0-dev-191-g5118aba45 | ||
< | <!-- | ||
* EE Cyclerate: 3 | * EE Cyclerate: 3 | ||
* EE Cycle Skipping: 3 | * EE Cycle Skipping: 3 | ||
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* MTVU: Yes | * MTVU: Yes | ||
* Preset: 2 | * Preset: 2 | ||
--> | |||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
* 8-bit Textures: Yes | * 8-bit Textures: Yes | ||
* Large Framebuffer: Yes | * Large Framebuffer: Yes | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
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|Revision=1.6.0-1 Compiled May 28th 2020 | |Revision=1.6.0-1 Compiled May 28th 2020 | ||
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 | |Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
** 4x Internal Resolution (2K/1440p) | ** 4x Internal Resolution (2K/1440p) | ||
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** mVU=ON | ** mVU=ON | ||
** MTVU=ON | ** MTVU=ON | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X-Dev 2.0.0 | * SPU2-X-Dev 2.0.0 | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments={{TestPlaceholder}} | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
==Trivia== | ==Trivia== | ||
* Original names: '''잭 3''' (SCKA-20040) | * Original names: '''잭 3''' (SCKA-20040) | ||
* The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3. | * The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3. | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> |