Sprint Cars 2: Showdown at Eldora: Difference between revisions

Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.)
 
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|CRCsNTSCU        = 75D13A19
|CRCsNTSCU        = 75D13A19
|releasedateNTSCU  = March 11, 2008
|releasedateNTSCU  = March 11, 2008
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
|macstatusNTSCU    =  
|macstatusNTSCU    =  
}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments=Game runs great, but you absolutely cannot drive. See [https://www.youtube.com/watch?v=vm_ol4bPXkM this video] for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable.
|Comments=Game runs great, but you absolutely cannot drive. See [https://www.youtube.com/watch?v=vm_ol4bPXkM this video] for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable.
|Tester=DouglasColvin
|Tester=DouglasColvin
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Graphics=OpenGL
|Sound=built-in
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs stable at full speed. I played a couple of races and didn't run into any issues.
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
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|Status=?
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|CPU=
|CPU=?
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|Comments=
|Comments={{TestPlaceholder}}
|Tester=
|Tester=?
}}
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==Known Issues==
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


{{Issue
{{TestingHeader|OS=macOS}}
|IssueName=Broken vehicle physics
{{TestingEntry
|IsFixed=1
|Status=?
|IssueLevel=2
|Region=?
|Description=Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race.
|OS=?
|Workaround=Fixed in PCSX2 21227cd by enabling Game Patches.
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
}}
{{TestingFooter}}


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
== Known Issues ==
{{noknown}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Broken vehicle physics
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=2
|Description=
|Description=Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race.
|Workaround=
|Workaround=Since "v1.5.0-dev-3320-g21227cd12" it's fixed automatically with the "Automatic GameFix" activated
}}
}}
-->


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ninja
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