Tokyo Xtreme Racer DRIFT 2: Difference between revisions

Pilot program for test tables visible by default.
Tags: Mobile edit Mobile web edit
(Pilot program for test tables visible by default.)
(4 intermediate revisions by 4 users not shown)
Line 10: Line 10:
|wikipedia        = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Drift_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Drift_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938117-tokyo-xtreme-racer-drift-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938117-tokyo-xtreme-racer-drift-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/938117-tokyo-xtreme-racer-drift-2/index.html GameRankings]|52/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-drift-2 Metacritic]|46/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/938117-tokyo-xtreme-racer-drift-2/index.html GameRankings]|52/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-drift-2 Metacritic]|46/100}}
<!-- General props -->
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
Line 26: Line 26:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21394
|serialsNTSCU      = SLUS-21394
|CRCsNTSCU        =
|CRCsNTSCU        = B32E018E
|releasedateNTSCU  = April 17, 2007
|releasedateNTSCU  = April 17, 2007
|statusNTSCU      = 2
|statusNTSCU      = 2
Line 88: Line 88:
|Comments=Runs flawlessly, even with high graphics settings.
|Comments=Runs flawlessly, even with high graphics settings.
|Tester=Waffle jawn
|Tester=Waffle jawn
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=AMD Ryzen 5 3600 6-Core Processor
|GPU=NVIDIA GeForce GTX 1080
|Revision=1.7.2874
|Graphics=Vulcan
|Sound=Default
|Comments=Runs extremely well even at 8k no sweat. Game has lines when upscaling when in manual mode and also has a decent blur regardless, to fix both of these turn on "Align Sprite" and "Wild Arms Hack" under the Upscaling Fixes tab. Game also has issue with most special racers (ie. Tricksters) entrance cutscenes causing gamespeed to tank and graphics to corrupt temporarily (they tile accross the screen) until the effect is over.
|Tester=Ryan329
}}
}}
{{TestingFooter}}
{{TestingFooter}}
<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
Line 101: Line 113:
|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
}}
{{TestingFooter}}
 
{{TestingHeader|OS=macOS}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




Line 127: Line 153:
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description= in Mac 1.7.0 build, headlights cause severe slowdown in OpenGL and Metal renderers. Only the player’s headlights at night, not the AI/NPC headlights  
|Description= in Mac 1.7.0 build, headlights while driving at night cause severe slowdown in OpenGL and Metal renderers, to a slow motion stutter. Only caused by the player’s headlights at night, not the AI/NPC headlights  
|Workaround=Turning off headlights (left stick click by default) fixes lag and restores normal framerate.  Software rendered also jas no problem, only the OpenGL and Metal renderers cause the lag
|Workaround=Turning off headlights (left stick click by default) fixes lag and restores normal framerate.  Software renderer also has no problem, only the OpenGL and Metal renderers that have headlight lag.
}}
}}


ninja
3,253

edits