Spider-Man 3: Difference between revisions
Both of these need retesting, especially the part about choppy audio.
m (Let's leave it at playable if it was playable with previous revisions...) |
(Both of these need retesting, especially the part about choppy audio.) |
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(2 intermediate revisions by one other user not shown) | |||
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|GPU=Nvidia GEForce 720 @ 2 Gb | |GPU=Nvidia GEForce 720 @ 2 Gb | ||
|Revision=1.5.0-dev-3203-g56b861250 | |Revision=1.5.0-dev-3203-g56b861250 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 2 | ** EE Cyclerate: 2 | ||
** VU Cycle Stealing: 1 | ** VU Cycle Stealing: 1 | ||
--> | |||
|Graphics=GSdx 1.1.0 AVX2 | |Graphics=GSdx 1.1.0 AVX2 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=GeForce GTX 1070 | |GPU=GeForce GTX 1070 | ||
|Revision=1.7.5428 | |Revision=1.7.5428 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** Default | ** Default | ||
--> | |||
|Graphics=Automatic | |Graphics=Automatic | ||
|Sound=Default | |Sound=Default | ||
Line 151: | Line 151: | ||
{{Issue | {{Issue | ||
|IssueName=Wrong internal FPS detection | |IssueName=Wrong internal FPS detection | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Wrong internal FPS reading. | |Description=Wrong internal FPS reading. | ||
|Workaround=Manually turn on "Force Blit Internal FPS Detection" Game Fix for Spider-Man 3. | |Workaround=Manually turn on "Force Blit Internal FPS Detection" Game Fix for Spider-Man 3. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Distorted | |IssueName=Distorted/Choppy audio | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=(IOP ISSUE) The game's sounds are not well emulated, and many sounds are skipped\choppy, including dialogue and music, interrupted after a midsecond. | |Description=(IOP ISSUE) The game's sounds are not well emulated, and many sounds are skipped\choppy, including dialogue and music, interrupted after a midsecond. |