NASCAR Thunder 2004: Difference between revisions

Micro-stutter caused by access to a hard disk and low framerate caused by poor hardware (this game isn't very demanding) should not be considered as deserving of a template.
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(Micro-stutter caused by access to a hard disk and low framerate caused by poor hardware (this game isn't very demanding) should not be considered as deserving of a template.)
 
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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_NASCAR_Thunder_2004.jpg
|image            = Cover_NASCAR_Thunder_2004.jpg
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== Trivia ==
== Trivia ==
* NASCAR Thunder 2004 was the last in the "Thunder" series of games.
* NASCAR Thunder 2004 was the last in the "Thunder" series of games.
* The driver in the game cover is Tony Stewart, the 2002 Winston Cup champion. (Note the game was originally released in 2003.)
* The driver in the game cover is Tony Stewart, the 2002 Winston Cup champion. (Note the game was released before the 2003 champion was known, and EA traditionally releases games numbered after next year's season.)
* Because the game development and release happened long before the actual 2004 season, the game cup season points system differs from the actual 2004 NASCAR season, where the new "Chase for the cup" points system was introduced and named in the sequel game.
* In 2003 NASCAR was ongoing the cup title sponsor change from Winston to Nextel, despite Nextel having signed the contract with NASCAR in June 2003, likely wasn't on time for EA to sign licensing with Nextel and add in the game. Thus the game's NASCAR cup isn't titled after any sponsor, aside from race commentators still sometimes mentioning the Winston Cup as the voice lines were presumably reused from previous games. A similar situation happened with the fuel supplier which changed to Sunoco, however, Unocal's 76 can still be seen on most racetracks. Car manufacturer Pontiac would also retire from NASCAR in 2003 but still appears in the game.


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=Low resolution textures on cars
|IssueName=Low resolution textures on cars
|IsFixed=0
|IssueLevel=0
|Description=On parade laps when the camera zooms in on the cars, some of them load the low-resolution texture instead of the high-resolution one.
|Workaround=Changing the mipmapping setting might help.
''"Tests on 'PS2 Forced' don't seem to improve the emulation judgment of the mipmapping. Issue not officially reported on forums."'' - Grester 01/2024
}}
{{Issue
|IssueName=Mid race freezing
|IsFixed=0
|IssueLevel=-1
|Description=Game often freezes mid-race many times.
|Workaround=Moving the ISO from an HDD to an SSD solves the frequent disk accesses freezes.
}}
{{Issue
|IssueName=Game slowdowns
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=When many cars are on screen the game can considerably slow down.
|Description=On parade laps when the camera zooms in on the cars, some of them load the low-resolution texture instead of the high-resolution one. This is a phenomena that also happens on native hardware.
|Workaround=Lower resolution or upgrade hardware.
|Workaround=Changing the mipmapping setting might improve this behavior on emulation.
}}
}}
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