Shrek 2: Difference between revisions
Fixed
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|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D 11 or OpenGL | * Renderer: Direct3D 11 or OpenGL | ||
* Native Resolution: 2560x1440 and 2880×1620 | * Native Resolution: 2560x1440 and 2880×1620 | ||
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* External Shader | * External Shader | ||
* Widescreen patch | * Widescreen patch | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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==Known Issues== | ==Known Issues== | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Graphical glitches from the distance | |IssueName=Graphical glitches from the distance | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=A weird blueish overlay will be visible in the distance. Happens in both Hardware and Software rendering. | |Description=A weird blueish overlay will be visible in the distance. Happens in both Hardware and Software rendering. | ||
|Workaround= | |Workaround=Fixed in the latest version. For older versions of PCSX2, go to Config -> Video (GS) -> Hacks -> Skidraw Range (1,2) | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Shrek 2 Glitch.jpg | Shrek 2 Glitch.jpg | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Shrek-2-SLUS-20745-U--29843 Shrek 2 (SLUS 20745) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Shrek-2-SLES-52379-E Shrek 2 (SLES 52379) (E)]}} |