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|Revision=1.4.0 | |Revision=1.4.0 | ||
|Graphics=GSdx SSE2 | |Graphics=GSdx SSE2 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
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|Revision=v1.5.0 (dev-3359 geb2ca00e8) | |Revision=v1.5.0 (dev-3359 geb2ca00e8) | ||
|Graphics=GSdx 1.1.0 (20200126161643) | |Graphics=GSdx 1.1.0 (20200126161643) | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 20200126161643 | * SPU2-X 2.0.0 20200126161643 | ||
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|GPU=Integrated GPU vega 11 | |GPU=Integrated GPU vega 11 | ||
|Revision=1.7.0 (dev-1190) | |Revision=1.7.0 (dev-1190) | ||
< | <!-- | ||
* half-pixel offset to normal vertex | * half-pixel offset to normal vertex | ||
--> | |||
|Graphics=GSdx 1.2.0 AVX2 | |Graphics=GSdx 1.2.0 AVX2 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 3x Native | * Internal Resolution: 3x Native | ||
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* Anisotropic Filtering: off | * Anisotropic Filtering: off | ||
* CRC Hack Level: Automatic | * CRC Hack Level: Automatic | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=GeForce GTX 1080 Ti | |GPU=GeForce GTX 1080 Ti | ||
|Revision=1.7.2465 | |Revision=1.7.2465 | ||
|Graphics=GSdx OpenGL @ 6x Native (4K) < | |Graphics=GSdx OpenGL @ 6x Native (4K) <!-- | ||
*Renderer: OpenGL | *Renderer: OpenGL | ||
*Interlace Mode: Bob Tff | *Interlace Mode: Bob Tff | ||
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*Merge Sprite: Enable | *Merge Sprite: Enable | ||
*Half-Pixel Offset:Normal Vertex | *Half-Pixel Offset:Normal Vertex | ||
--> | |||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
|Comments=Works very well with most issues fixed with the following settings: Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites), Manual hacks: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside "Lost Forest Fix cheat file" (see Additional patches)), enable Align Sprite, set Half-Pixel Offset to Normal. | |Comments=Works very well with most issues fixed with the following settings: Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites), Manual hacks: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside "Lost Forest Fix cheat file" (see Additional patches)), enable Align Sprite, set Half-Pixel Offset to Normal. | ||
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* Holding the triangle and X buttons while the game boots up allows the selection of Progressive Scan mode. Alternatively you can use autoboot code for [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618991&highlight=SLPM_664.19#pid618991 SLPM_664.19;1] or [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618766#pid618766 SLUS_214.52], PAL releases do not have progressive mode but "interlacing" can be disabled with [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=609103#pid609103 this cheat] or more advanced Sharp framebuffer codes [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618924#pid618924 here]. | * Holding the triangle and X buttons while the game boots up allows the selection of Progressive Scan mode. Alternatively you can use autoboot code for [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618991&highlight=SLPM_664.19#pid618991 SLPM_664.19;1] or [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618766#pid618766 SLUS_214.52], PAL releases do not have progressive mode but "interlacing" can be disabled with [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=609103#pid609103 this cheat] or more advanced Sharp framebuffer codes [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=618924#pid618924 here]. | ||
* There is a widescreen patch for the game, but the NTSC-U version was removed from the archive in the git build 1.5.0-dev-1090 due to the fact that it causes various freezes in the game. Most notable was if you try to enter 'Sound Settings' while the patch is enabled, it will instantly freeze PCSX2 entirely. The same happens when trying to enter the Change Attack screen, or even fighting the final boss. This is most likely caused by the built-in anticheat system of VP2. | * There is a widescreen patch for the game, but the NTSC-U version was removed from the archive in the git build 1.5.0-dev-1090 due to the fact that it causes various freezes in the game. Most notable was if you try to enter 'Sound Settings' while the patch is enabled, it will instantly freeze PCSX2 entirely. The same happens when trying to enter the Change Attack screen, or even fighting the final boss. This is most likely caused by the built-in anticheat system of VP2. | ||
{{SpoilerTable|caption=Additional Patches|text=<pre> | |||
<pre> | |||
gametitle= Valkyrie profile 2 Silmeria SLUS_214.52;1) Game CRC = 0xCC96CE93 | gametitle= Valkyrie profile 2 Silmeria SLUS_214.52;1) Game CRC = 0xCC96CE93 | ||
comment=nop interleacing, progressive, sharp framebuffer Enhacement by Felixthecat1970 - v2021/04/10 | comment=nop interleacing, progressive, sharp framebuffer Enhacement by Felixthecat1970 - v2021/04/10 | ||
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patch=1,EE,01feb320,word,08041b4a | patch=1,EE,01feb320,word,08041b4a | ||
patch=1,EE,01feb324,word,00000000 | patch=1,EE,01feb324,word,00000000 | ||
</pre> | </pre>}} | ||