The Legend of Spyro: The Eternal Night: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_The_Legend_of_Spyro_The_Eternal_Night.jpg | |image = Cover_The_Legend_of_Spyro_The_Eternal_Night.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = Krome Studios | |developer = Krome Studios | ||
|publisher = [[Sierra Entertainment]] | |publisher = [[Sierra Entertainment]] | ||
Line 66: | Line 64: | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=1 | |Status=2 | ||
|Region=NTSC | |||
|OS=Wondows 10 21H2 | |||
|CPU=AMD Ryzen 5 5600 @4.6 GHz | |||
|GPU=AMD Radeon RX 5700 | |||
|Revision=1.6.0. | |||
|Graphics=GSdx 3D11 1.2.0. @ 6x native resolution (~4k) | |||
|Sound= | |||
*SPU2-X 2.0.0. | |||
*LilyPad 0.12.1. | |||
|Comments=Runs full speed. Hardware Hacks/Fixes used Half-Pixel Offset [Special-Texture aggressive] | |||
|Tester=McCalester | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |Region=PAL | ||
|OS=Windows 8.1, x64 | |OS=Windows 8.1, x64 | ||
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|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
<!-- | |||
* Renderer: Direct3D 11 or OpenGL | |||
* Native Resolution: 2560x1440 and 2880×1620 | |||
* Texture Filtering: Bilinear (Forced and PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), Words are not shown in the main menu. I don’t know how to fix this problem. | |Comments=Europe v02.00(14/06/2004), Words are not shown in the main menu. I don’t know how to fix this problem, but there is no such problem in the gameplay of the game. The game runs at full speed of 1620p (3K), no lags and freezes. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
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== Trivia == | == Trivia == | ||
* Original names: '''Легенда о Спайро: Вечная Ночь''' (SLES-54816) | * Original names: '''Легенда о Спайро: Вечная Ночь''' (SLES-54816) | ||
* Sparx has a different voice actor in every game in the trilogy. | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Misaligned/Offset Bloom | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Glows/Blooms around objects are offset and blocky. | ||
|Workaround= | |Workaround=Use Hardware Hacks/Fixes set Half-Pixel Offset to [Special-Texture Aggressive] or use Software Mode. | ||
*'''Comments:''' This can be seen in the included gallery images. | |||
}} | }} | ||
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<gallery> | <gallery> | ||
File:The_Legend_of_Spyro_The_Eternal_Night_Forum_1.jpg|The Legend of Spyro: The Eternal Night (SLUS 21607) | File:The_Legend_of_Spyro_The_Eternal_Night_Forum_1.jpg|The Legend of Spyro: The Eternal Night (SLUS 21607) | ||
The_Legend_of_Spyro_The_Eternal_Night-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
The_Legend_of_Spyro_The_Eternal_Night-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
</gallery> | </gallery> | ||
Revision as of 10:34, 27 March 2024
Developer(s): Krome Studios
Publisher(s): Sierra Entertainment
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 54/100
Game description: The Legend continues in the second installment of the trilogy, in which Spyro must continue to uncover the immense power within himself and prevent the release of an untold evil. Embark on a treacherous, combat-driven quest as Spyro unleashes devastating fury attacks, upgradeable breaths and ground-to-air melee combos in a frenzied battle with hordes of menacing enemies and bone-chilling bosses. Explore immense puzzle-filled environments as you seek to unlock the ancient prophesy and unleash the True Dragon within!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | Windows |
|
1.1.svn5857 | GSDX |
|
USA v02.20(10/02/2006), No Bugs | |
NTSC | Wondows 10 21H2 |
|
1.6.0. | GSdx 3D11 1.2.0. @ 6x native resolution (~4k) |
|
Runs full speed. Hardware Hacks/Fixes used Half-Pixel Offset [Special-Texture aggressive] | McCalester |
PAL | Windows 8.1, x64 |
|
v1.7.0-dev-1907 | GSdx |
|
Europe v02.00(14/06/2004), Words are not shown in the main menu. I don’t know how to fix this problem, but there is no such problem in the gameplay of the game. The game runs at full speed of 1620p (3K), no lags and freezes. | Chern40+7 |
Trivia
- Original names: Легенда о Спайро: Вечная Ночь (SLES-54816)
- Sparx has a different voice actor in every game in the trilogy.
Known Issues
Misaligned/Offset Bloom
- Status: Active
- Type: Minor
- Description: Glows/Blooms around objects are offset and blocky.
- Workaround: Use Hardware Hacks/Fixes set Half-Pixel Offset to [Special-Texture Aggressive] or use Software Mode.
- Comments: This can be seen in the included gallery images.
The gallery
-
The Legend of Spyro: The Eternal Night (SLUS 21607)
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
-
v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
- Games rated E10+ in North America
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