Spider-Man 3: Difference between revisions

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|GPU=Nvidia GEForce 720 @ 2 Gb
|GPU=Nvidia GEForce 720 @ 2 Gb
|Revision=1.5.0-dev-3203-g56b861250
|Revision=1.5.0-dev-3203-g56b861250
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks:
* Speedhacks:
** EE Cyclerate: 2
** EE Cyclerate: 2
** VU Cycle Stealing: 1
** VU Cycle Stealing: 1
</spoiler>
-->
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
|Region=NTSC-U
|Region=PAL
|OS=Windows
|OS=Windows 10
|CPU=Intel i7-6700K @ 4.4GHz
|CPU=Intel i7-6700K
|GPU=GeForce GTX 1070
|GPU=GeForce GTX 1070
|Revision=1.7.2326-x86-AVX2
|Revision=1.7.5428
|Graphics=Vulkan HW and Software renderer
<!--
|Sound=cubeb
* Speedhacks:
|Comments=HW: Frame Buffer Conversion (tick) '''partially''' fixes texture problem but slowing emulation speed like 50%. Both software and HW needs very high CPU IPC performance.
** Default
-->
|Graphics=Automatic
|Sound=Default
|Comments=Noticeable slowdowns during in-game night sequences, dropping to around 70% of emulation speed.
|Tester=Ahayri
|Tester=Ahayri
}}
}}
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