Scooby-Doo! and the Spooky Swamp: Difference between revisions

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|CRCsNTSCU        = 38E42973
|CRCsNTSCU        = 38E42973
|releasedateNTSCU  = September 14, 2010
|releasedateNTSCU  = September 14, 2010
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-55609
|serialsPAL        = SLES-55609
|CRCsPAL          =
|CRCsPAL          = 33AB9AD9
|releasedatePAL    = September 29, 2010 <small>(Australia)</small><br />October 15, 2010
|releasedatePAL    = September 29, 2010 <small>(Australia)</small><br />October 15, 2010
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=2
|Region=NTSC-U
|Region=NTSC/PAL-M5
|OS=Windows 8.1, x64
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
|Revision=v1.7.2564
<spoiler show="Settings Emulator" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -3
** EE Cyclerate: 0
** VU Cycle Stealing: 2
** VU Cycle Stealing: 2
** INTC Spin Detection  
** INTC Spin Detection  
** Wait Loop Detection
** Wait Loop Detection
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Vulkan
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=build-in
* SPU2-X
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes, bugs and freezes. I checked this game again, half of the game went through, I did not notice any failures.
* LilyPad
|Comments=Europe v02.00(14/06/2004), Ingame, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes or bugs. But there is a big problem, the game completely freezes in the gameplay and the emulator crashes every 5 minutes or more.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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{{Issue
{{Issue
|IssueName=Random crashes
|IssueName=Random crashes
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=The game freezes and then causes the emulator to crash after playing the game for 5 minutes or more. This issue also occurs in [[Scooby-Doo! First Frights]].
|Description=The game freezes and then causes the PCSX2 to crash after playing the game for 5 minutes or more. This issue also occurs in [[Scooby-Doo! First Frights]].
|Workaround=There is no known workaround.
|Workaround=Fixed in recent builds 1.7.
}}
}}




{{Scooby-Doo series}}
{{Scooby-Doo series}}
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