Pimp My Ride: Difference between revisions

m
1 revision imported
No edit summary
m (1 revision imported)
 
(4 intermediate revisions by 2 users not shown)
Line 56: Line 56:
|Revision=1.5.0
|Revision=1.5.0
|Graphics=GSdx 1.1.0
|Graphics=GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 64: Line 64:
|Comments=BIOS: USA v02.00, game runs great with few slow downs. It was played directly from CDROM.
|Comments=BIOS: USA v02.00, game runs great with few slow downs. It was played directly from CDROM.
|Tester=TommyGun
|Tester=TommyGun
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=AMD Ryzen 7 7700x
|GPU=NVIDIA GeForce RTX 4080 16GB
|Revision=1.7.3
|Graphics=Automatic
|Sound=Automatic
|Comments=Playable at 4K resolution after fixing the Ghosting Effect issue. Use game v1.00 for an automatic widescreen patch.
|Tester=Padakin
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 91: Line 103:
|IssueLevel=1
|IssueLevel=1
|Description=When upscaling/upscaling to wide-screen 16:9, there is a major ghosting effect on screen at all times.
|Description=When upscaling/upscaling to wide-screen 16:9, there is a major ghosting effect on screen at all times.
|Workaround=Enable "Manual Hardware Renderer Fixes," then set "Texture Offsets" to X:370 and Y:550 in the "Upscaling Fixes" tab.  
|Workaround=In game properties, enable "Manual Hardware Renderer Fixes," then set "Texture Offsets" to X:370 and Y:550 in the "Upscaling Fixes" tab.  
}}
}}


67,566

edits